Saul,

Here is a list of the change log for several versions back:

Version 0.89 released on 12-12-2010

       * Fixed bug created in V 0.88 for auto-generating LODs.

Version 0.88 released on 12-12-2010

       * Finished adding support to pick all of your own LODs.
       * New User Preference to set the SDK bin folder... if set there
         is a working Batch file for compiling your model with the QC
         file.
       * Added settings to control the SMD exporter
         (Reference/Sequence, Start, End, etc). Note that for this to
         work you must make your Plugcfg folder writable!
       * Fixed the Pick Collision Model function to not Copy the
         selected mesh if you have set the preferences to not COPY.
       * Fixed bug where extra Center Of Mass helpers were created when
         changing a collision mesh.
       * New User Preference to set Material Export Root folder. This
         option is not used yet (since the tool does not yet export
         materials) but is in preparation for when that is added.
       * Various minor UI tweaks.

Version 0.87 released on 12-11-2010

       * Added new configuration utility to set user preferences which
         follow. To access the preferences, click the "Configure Tool"
         button at the bottom of the WWMT Rollout.
       * New User Preference to set the root export path (for example,
         you can choose your SDK model_src folder as the root).
       * New User Preference to force the tool to copy your model for
         all actions or simply use your model.
       * New User Preference to turn on/off the tools layer creation.
         If off, all items that the tool makes will be placed in the
         scene's currently active layer.

Version 0.86 released on 12-10-2010

       * Added $scale spinner.
       * Added new option labeled "Use Local Origin as World Origin"
         that will set the SMD's world origin to the model's local
         origin. Useful if you are building models in scenes rather
         than in their own files.

Version 0.85 released on 12-10-2010

       * Added $masscenter gizmo.
       * Fixed FPS line error for idle line in QC.
       * Added (partial) support to add own LODs. As of now, you can
         only add one. If you add one, then close the tool, you can add
         more incrementally by re-opening the tool and re-selecting
         your model.
       * No longer presume the $concave flag. You must now check it
         manually.

Version 0.84 released on 12-07-2010

       * Added $automass flag.
       * Added Mass value setting.
       * Fixed bug with getting the $opaque setting of a model's
         attributes when reloaded in Max. $opaque was always being set
         to true.

Version 0.83 released on 12-04-2010

       * Fixed the problem with QC files having quotation marks at the
         beginning and end of the file.
       * Fixed the QC file bug where model paths and material paths has
         backslashes (\) when they needed forward slashes (/).
       * Made the Model Path and Material Path fields in the UI work
         regardless of whether forward slashes or back slashes are used.
       * Fixed bug where LOD would not generate if the LOD spinner was
         never changed from the default value of 1.
       * Commented out the $shadowlod property in the QC file. If you
         want that setting, simply uncomment the $shadowlod lines in
         the QC.


http://wallworm.com/projects/utilities/wallworm_model_tools.html


Shawn


On 12/12/2010 3:00 PM, hlmappers-requ...@list.valvesoftware.com wrote:
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Today's Topics:

    1. Wall Worm Model Tools update to version 0.87 (Shawn Olson)
    2. Re: Wall Worm Model Tools update to version 0.87 (Saul Rennison)


----------------------------------------------------------------------

Message: 1
Date: Sat, 11 Dec 2010 16:39:03 -0500
From: Shawn Olson<smols...@hotmail.com>
Subject: [hlmappers] Wall Worm Model Tools update to version 0.87
To: hlmappers@list.valvesoftware.com
Message-ID:<blu0-smtp444466fd7b1cbed3c2d44592...@phx.gbl>
Content-Type: text/plain; charset="ISO-8859-1"; format=flowed

I've updated the Wall Worm Model Tools to version 0.87. See a video at
http://www.youtube.com/watch?v=mrMdd7vF7_w and get the latest version at
http://wallworm.com/projects/utilities/wallworm_model_tools.html

Thanks for all feedback!

Shawn Olson



------------------------------

Message: 2
Date: Sat, 11 Dec 2010 22:55:37 +0000
From: Saul Rennison<saul.renni...@gmail.com>
Subject: Re: [hlmappers] Wall Worm Model Tools update to version 0.87
To: Discussion of Half-Life Mapping<hlmappers@list.valvesoftware.com>
Message-ID:
        <aanlktim_8ygxounhqnemhuln6bja2ipbtgbdy6c+m...@mail.gmail.com>
Content-Type: text/plain; charset=ISO-8859-1

Change log?

On Saturday, 11 December 2010, Shawn Olson<smols...@hotmail.com>  wrote:
I've updated the Wall Worm Model Tools to version 0.87. See a video at Wall Worm 
Model Tools v0.87?<http://www.youtube.com/watch?v=mrMdd7vF7_w>  and get the 
latest version at http://wallworm.com/projects/utilities/wallworm_model_tools.html

Thanks for all feedback!

Shawn Olson

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