Suzan

The validators can send messages using the Tasking Manager - that & numerous other details are listed in

http://learnosm.org/en/coordination/tasking-manager/

The wiki entry on validating also contains info. Not everyone sends a message, and often you don't need to. You can find the squares you have completed & check for comments, or a message can be sent.

We need to find ways of improving the searching & listing with LearnOSM - we're aware that it's difficult to navigate, but we are a very small team with a lot to do (sounds familiar!).

Regards

Nick

On 30/04/15 10:05, Suzan Reed wrote:
So Nick, when we finish a square/tile/project and someone looks to validate it, 
we get feedback? We are told what we did right and what we did wrong?

Suzan



On Apr 30, 2015, at 1:57 AM, Nick Allen wrote:

Henri & all, especially any 'new mappers'

We need two things which sometimes are in conflict with each other.

1.  We're all part of a team, and we need to help each other without causing 
offence. We all make mistakes, and it's nice to have someone help us when we do 
- so validators, please consider putting links to help pages when you are 
'validating' - I've listed LearnOSM because I know where they are, but there 
are other excellent resources such as MapGive, tracing guides, quick start 
guides. LearnOSM has largely been translated into numerous languages so you may 
consider sending the link in a different language - select the feature in your 
editor, then press 'Ctrl+h' to see the history of the editing, which will tell 
you who did it, rather than who updated Task Manager which is often different. 
Always make sure the guide you are referring to has the same instructions as 
the particular task/project, because they do vary.
     Mapping at the edge of a square 
http://learnosm.org/en/coordination/remote/#initial-view---josm
     or http://learnosm.org/en/coordination/remote/#initial-view---id

     The highway network & more info about highways
     http://learnosm.org/en/coordination/remote/#highways---how-to-map

     Residential boundary
     http://learnosm.org/en/coordination/remote/#residential-boundaries

     Buildings, including round huts
     
http://learnosm.org/en/coordination/remote/#buildings-compounds-amp-barriers

2. The quality control for the particular project / task.

In you're particular case, I would finish my square & then log into that adjacent 
square & correct the mistakes - but only if       I am certain I am correct, 
because otherwise it's very embarrassing!


& Henri - you're starting to think like a validator - please see 
http://wiki.openstreetmap.org/wiki/OSM_Tasking_Manager/Validating_data which was 
based upon work by Severin. If you are not ready to validate yet, then you've made 
a good start because you've started to realise what's needed.

I'm pleased to say I'm still learning - I spend part of my time learning & part 
helping with the mapping. Its a big subject & I just hope we don't lose everyone 
once this drops out of the news headlines. The Aid Organisations (NGO's) are dealing 
with IDP's (Internally Displaced Persons) all of the time and have a full time staff to 
do so - the need for adequate mapping will not stop with Nepal.

Thanks & I hope to see more of your work in the future.

Regards

Nick (Tallguy)
tried to keep it brief, but didn't work!

On 30/04/15 09:05, Henri Riihimäki wrote:
Thanks Nick!
In my case the features didn’t go only a little into the other tile, they went a lot (e.g. they were not ‘handed over’). The edge area instructions could be shortly mentioned with the task instructions (sort of Do’s and Dont’s ) so this kind of mistakes could be avoided. What would be the proper way to correct them? Should I do it as I spot the mistake or should I leave it to the person editing the other tile (note: I have no idea whether the other guy has noticed the mistake). I also find it problematic that I can’t see the features that exist outside of my square, is there a way to see them? (I’m using JOSM) Henri From: Nick Allen [mailto:[email protected]]
Sent: 30. huhtikuuta 2015 10:46
To: Henri Riihimäki
Cc: [email protected]
Subject: Re: [HOT] How to handle task edge areas correctly?
Henri
Using my phone so briefly - see here
http://learnosm.org/en/coordination/remote/#checking-on-the-existing-data---id
Nick
Volunteer 'Tallguy' for 
https://wiki.openstreetmap.org/wiki/Humanitarian_OSM_Team
http://www.openstreetmap.org/user/Tallguy
Treasurer, website & Bonus Ball admin for http://www.6thswanleyscouts.org.uk/ 
([email protected])
On 30 Apr 2015 08:41, "Henri Riihimäki" <[email protected]> wrote:
Hello,
I am a beginner with HOT OSM. So far I’ve mostly digitized buildings regarding the Gorkha task (#1009). I’ve read the beginners tutorials but I haven’t seen what is the proper way to handle edge areas (maybe I’ve missed it).
E.g.,
1) if I find a road/path/track how that goes beyond my tile, how far should I 
digitize it? Only to the border of my task tile or as far as it goes?
2) if I find mistakes from the edge area that are within another tile or that 
goes beyond my own tile, what should I do?
and in general 3) how are roads/tracks connected between the tiles?
For example this morning I edited a tile which had a lot of features that were poor in quality. A lot of this data was in another tiles area (landuse = residential). I get it that editing another tiles area might create problems, but in the other hand leaving poor quality data isn’t any good either. Link to task instructions: http://tasks.hotosm.org/project/1009 Best regards,
Henri

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Nick

Volunteer 'Tallguy' for https://wiki.openstreetmap.org/wiki/Humanitarian_OSM_Team

http://www.openstreetmap.org/user/Tallguy

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