Hello, so I’ve recently started sending my own data structures (class instances) across components using simple const ref parameters in the action invocations. (Using latest 0.9.11 release version).
Across localities, the serialize (or load/save) methods work pretty well. I was wondering: What *exactly* happens backstage when both sending and receiving components reside on the same locality? I guess objects are copy-constructed, but I was unable to find clear documentation on this behaviour. To me, this is especially important if my data structures are not just plain old data, and automatically compiler-generated constructors, copy-constructors, move-constructor, assignment operators or move assignment operators do not suffice. I think a small chapter on how to (properly) use serialization would make a great addition to the manual. Also regarding performance, some notes on best practices or common pitfalls would be nice. Thank you very much for the great work! Best, Tim
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