Nice. I’ll have a look on that paper and then we could schedule a chat to have a discussion about what I’ve understood and what should be done.
Best, Ahmed Samir Sent from Mail<https://go.microsoft.com/fwlink/?LinkId=550986> for Windows 10 ________________________________ From: Hartmut Kaiser <hartmut.kai...@gmail.com> Sent: Friday, October 26, 2018 3:51:55 AM To: 'Thomas Heller'; hpx-users@stellar.cct.lsu.edu Cc: 'Ahmed Samir' Subject: RE: [hpx-users] Contributing to HPX > On Wed, Oct 24, 2018 at 10:14 PM Biddiscombe, John A. > <mailto:biddi...@cscs.ch> wrote: > Ahmed > > I'm a little bit frightened by the idea of you working on hwloc+hpx - the > reason is the same as the one that caused problems in gsoc. > > Something I have in mind, which would be a good fit with clear direction > and specification would be this here: > http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2018/p0796r1.pdf I'd second this suggestion. This would also align with the hwloc idea mentioned before. Regards Hartmut --------------- http://stellar.cct.lsu.edu https://github.com/STEllAR-GROUP/hpx > > > * we don't have a well defined plan on what we want to do with hwloc yet. > I would like to clean it up and make it better, but only because it is > missing a couple of functions that I would like - but I don't really know > hwloc that well either. (same as I didn't really know fflib) > > If you are working on a a problem and the tools you have don't quite solve > the problem, then you can tweak the tools to work - for this reason I am > looking at hwloc and asking myself - how do I find out which socket on the > node is 'closest' to the gpu? Should I create a thread pool for GPU > managment on socket 0, or socket 1 (or 2,3.4 ...). I will be working on a > machine with 6 gpu's and 2 processors. it is probably safe to assume that > gpu's 0,1,2 are closest to socket 0, and 3,4,5 to socket 1 - but maybe > it's 0,2,4 and 1,3,5 - I'd like to be able to query hwloc and get this > info and build it into our resource partitioned in such a way that the > programmer can just say "which gpus should I use from this socket" or vice > versa. > So I know what I want - but I don't really have a plan yet, and usually, > one knocks up a bit of code, get's something that half works and is good > enough, then tries to make it fit into the existing framework and realize > that something else needs to be tweaked to make it fit nicely with the > rest of HPX. This requires a deal of understanding of the hpx internals > and how it all fits together. > > So in summary, its better for you to find a project that already interests > you (part of your coursework?) and use HPX for that project - this gives > you time to learn how hpx works and use it a bit - then extend it > gradually as your knowledge grows. hwloc/topology is quite a low level > part of hpx and does require a bit of help. If you were here in the office > next door to me, it'd be no problem - cos you could get help any time, but > working on your own is going to be tough. > > I'm not saying do't do it (I did suggest it after all), but it will be > hard to get going. > > I will try to think of some other less low level things we could use help > with. (Ideas Thomas?) > > JB > > ________________________________________ > From: mailto:hpx-users-boun...@stellar.cct.lsu.edu [mailto:hpx-users- > boun...@stellar.cct.lsu.edu] on behalf of Ahmed Ali > [mailto:ahmed.al...@eng-st.cu.edu.eg] > Sent: 24 October 2018 14:12 > To: mailto:hartmut.kai...@gmail.com > Cc: mailto:hpx-users@stellar.cct.lsu.edu > Subject: Re: [hpx-users] Contributing to HPX > John, Hartmut, > > Well I can go with that hwloc part. Where should I start? I think > I should start by reading about hwloc from the open-mpi document. Is > there any document about the HPX interface with hwloc? > > Best, > Ahmed Samir > > On Tue, Oct 23, 2018 at 1:46 PM Hartmut Kaiser > <mailto:hartmut.kai...@gmail.com> wrote: > > John, Ahmed, > > The hwloc integration sounds like a good idea to me. But anything else > would be fine as well.,, > > Regards Hartmut > --------------- > http://stellar.cct.lsu.edu > https://github.com/STEllAR-GROUP/hpx > > From: mailto:hpx-users-boun...@stellar.cct.lsu.edu <mailto:hpx-users- > boun...@stellar.cct.lsu.edu> On Behalf Of Biddiscombe, John A. > Sent: Tuesday, October 23, 2018 3:43 AM > To: mailto:hpx-users@stellar.cct.lsu.edu > Subject: Re: [hpx-users] Contributing to HPX > > Ahmed > > Good to hear from you again. > > >I was a participant in GSoC'18 in HPX but I've failed the program. > > I still feel bad about that. > > >However, I liked the project and the contribution to HPX. I wanted to > continue contributing to HPX so I want someone to guide me. > Nice. > > >What part should I work on now? and where should I start? > Well, there is the obvious option of continuing the parcelport work, but I > suspect you want to do something else since we didn't help you enough > first time around. I'd certainly like to carry on with that and get it up > and running. It's on my list, but I have a full plate already > unfortunately, so it has to wait if I'm doing it myself. > > There should still be a list of 'projects' that were compiled for GSoC > that you could look through and if something looks interesting, have a go > at it. > > If you have a project that you are already working on for your studies or > hobbies - why not try involving that somehow. Experience tells me that if > someone has a problem to solve and they use a library like HPX to solve > it, then they get much better results than if they just make up a project > and try to implement it. The real advantage to this is that you can USE > hpx to work on a project without having to understand all of hpx under the > hood - then when you find that a feature you need in hpx doesn't exist, > then you atsrt poking around to find a way of implementing it or adding > support. > > One thing that is catching my eye at the moment is our interface between > hwloc (https://www.open-mpi.org/projects/hwloc/) and hpx::topology > classes. the code in there is not very well maintained and could do with a > thorough cleaning up. I'd like to be able to create a topology object from > hwloc and query not just numa domains (which we have implemented in the > resource partitioner), but also PCI bus connections to GPUs and network > cards. If I have a 2 socket machine and only 1 gpu - which socket is > closest to the gpu etc. That hasn't been implemented and it would be very > useful. > > Hartmut, Thomas Do you have anything in mind that Ahmed could work on? > > JB > > > > _______________________________________________ > hpx-users mailing list > mailto:hpx-users@stellar.cct.lsu.edu > https://mail.cct.lsu.edu/mailman/listinfo/hpx-users
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