There seems to be quite a lot of magic numbers being used in the HTTP Client 3.0 code. One that caught my eye in particular is the hard coded buffer size of 4096 in the FilePart class's sendData() method. The content of the file stream is read in 4096 byte chunks and then written to the output stream (socket). I was wondering if there is any reason for doing this? Perhaps the buffer size should be configurable property of the FilePart class?
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