This might or might not be true, I can't judge. However, the comment to patch http://enblend.hg.sourceforge.net/hgweb/enblend/enblend/rev/5c2c0a81fcb3 says: "Prevent enblending of the "same" image. Sometimes a user tries to feed images to Enblend that are meant to be the input to Enfuse." Christoph Spiel emphasized this same reason in a personal mail to me. All this doesn't sound as if the algorithm required the change.
To summarize: - The mentioned error message does not appear in any case it should appear as shown in a test case. - Enblend runs on 100% overlapping images without troubles. - Stopping the program without output is a major annoyance at this stage of processing. I think this are enough reasons to raise the importance from "wishlist" to medium or even high, especially since the fix looks easy: simply remove the above mentioned patch. -- You received this bug notification because you are a member of Hugin Developers, which is subscribed to Enblend. https://bugs.launchpad.net/bugs/685893 Title: arbitrary stop errors because of excessive overlap Status in Enblend: Confirmed Bug description: Sometimes enblend stops with error code 1 and a message "excessive overlap detected; remove one of the images". This behavior is arbitrary. F.e. a test project with 8 images all in the exact same place on an equirectangular canvas doesn't cause the error. The message is probably related to http://enblend.hg.sourceforge.net/hgweb/enblend/enblend/rev/5c2c0a81fcb3 enblend versions prior to 4.0 used to warn on redundant images and in fact version 4.0 still does f.e in case of the above mentioned project with 8 images. To manage notifications about this bug go to: https://bugs.launchpad.net/enblend/+bug/685893/+subscriptions _______________________________________________ Mailing list: https://launchpad.net/~hugin-devs Post to : [email protected] Unsubscribe : https://launchpad.net/~hugin-devs More help : https://help.launchpad.net/ListHelp

