Hi All,

The recent 0.2.34 alpha release of pvQt contains several errors  that
make it work badly or not at all on systems with limited texture map
resources.   Please discard it and use the current 0.2.36 release
instead.

0.2.36 works fine on my OpenGL version 1.4 machine, which only
supports power-of-two texture dimensions; 0.2.34 could not display
anything on that system.  So I hope it will work on all OGL 1.4+
systems.

OGL version 1.4 is the first that has cubic texture mapping as a
standard component.  It was present as an extension in some version
1.2 and 1.3 implementations,  and pvQt could probably show QTVRs on
such systems, however at present it aborts if it finds the OGL version
less than 1.4.  If you are able to build pvQt, please feel free to
experiment with removing that limit and let me know what happens.

My apologies for publishing a "not-quite-release".  There will now be
a pause while I work on 0.3, which will have mouse controlled panning
and a more robust qtvr parser.

Cheers, Tom
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