Dear Allard,

I used cmake 2.6.2 to build hugin and tested the build process with this
version.
It is mandatory to get the latest revision of hugin from SVN, because I
changed some cmake files to find wxWidgets, boost and exiv2.
I even read about problems. I trapped into one pitfall, because I started
to build the wxWidgets package in Visual Studio. Doing this some files
where not generated, which are search for by the find module of cmake.
I updated this module in my cmake installation.
After switching the build process of wxWidgets to the command line, I
expected that the old cmake module will work too. Maybe this is not the
case.

I have to test it and to note about it in my build diary.

Guido

>
> Hi Guido,
>
> Thanks for this! I'm trying it right now. In fact, VC is building as
> I'm typing. Never done this before. Well not entirely true. Tried once
> before to build hugin from an older SDK. It did not work for me at
> that time. This time i got similar errors from Cmake about not being
> able to find a tiff package. I found a patch to Cmake's finding thingy
> here:
> http://public.kitware.com/cgi-bin/viewcvs.cgi/Modules/FindwxWidgets.cmake?root=CMake&view=markup
> That got me past the configuration stage, further than I came last
> time.
>
> I know only a tiny bit of programming and I am a total newbie at this
> Cmake stuff, I just have my general computer skills to help me. So I
> guess I'm a good testcase.
>
> VC is compiling fulla now... Let's see what comes out
>
> thanks,
> Allard
>
> >
>



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