> Very good, this is smoother than similar ideas I've seen before.  
> The Pannini view works very well in this kind of viewer as you don't
> really want to look up and down with this projection.

I suppose that's true. I might add some support for images where the
horizon is not vertically centered in the image though, and just for
fun a "look up/down" feature might still be a nice idea.

> >The renderer works with div elements containing vertical slices of
> >the input image, so fisheye type panoramas cannot be displayed.
> >Maybe a future version using a canvas could overcome this
> >limitation (and add some speed...)
>
> I looked at the HTML canvas and although it doesn't have image shear
> capability (which is how the current crop of flash viewers fake the
> perspective transformation), it does have rotation and x-y
> differential scaling which ought to be enough to do a full cubic
> panorama viewer - Some testing is needed.

Well, this page here suggests that 3D is very well possible with the
canvas element:

http://www.xs4all.nl/~peterned/3d/

Still, direct access to pixels isn't available for canvas elements, as
I understand, so it will be quite a challenge to get it right. Of
course the div trick could be done in 2 dimensions, but it's slow
enough already...

Best,
Bart
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