Bruno,
I like this idea:
> http://wiki.panotools.org/SoC_2009_idea#Simple_mask_editing
> i.e. put a mask editor in the hugin Crop tab, save the masks as
> vector/polygons in the .pto project file and apply the mask at the
> nona rendering stage (i.e. this wouldn't involve modifying enblend).

It sounds like it would simplify my workflow and reduce the scope for
user-error.  For example avoiding the problems I created for myself in
my first stumbling efforts with Alpha Channel Masks when I tried to
make them grey-scale rather than black.  Anything that reduces the
scope for user-error has got to be good.  If it is also
straightforward to store and process then it seems like the
unstoppable choice.

all the best

George

On May 7, 9:14 pm, Bruno Postle <[email protected]> wrote:
> On Thu 07-May-2009 at 04:54 -0700, grow wrote:
>
> >> I think grow's project should be tested using Bruno's elegant technique
> >> to store masks in external files.
>
> >Could you give me any pointers to where I would find an explanation of
> >"Bruno's Elegant technique".
>
> I've done a lot of testing to try and figure out the best way to
> modify the alpha masks that are fed to enblend.  My current
> preferred solution would be to implement the proposal here:
>
> http://wiki.panotools.org/SoC_2009_idea#Simple_mask_editing
>
> i.e. put a mask editor in the hugin Crop tab, save the masks as
> vector/polygons in the .pto project file and apply the mask at the
> nona rendering stage (i.e. this wouldn't involve modifying enblend).
>
> Though one of my test tools is enblend-mask:
>
> http://search.cpan.org/dist/Panotools-Script/bin/enblend-mask
>
> This is a wrapper that allows you to have an external bitmap mask
> for any enblend input file, the idea is that you manually edit masks
> in these external easily compressed files and the two masks get
> merged before blending.  This is useful because you never want to
> keep the enblend input files afterwards, so editing them manually is
> bad.
>
> I think it would be trivial to add this as an option to enblend and
> it would also be useful.
>
> The other test tool is tiff2svg/enblend-svg:
>
> http://search.cpan.org/dist/Panotools-Script/bin/enblend-svg
>
> This is another wrapper, it uses a multilayer SVG file to specify
> enblend input, this is useful because SVG supports polygon masks.  
>
> This is currently the only 'nice' visual way to easily do masking,
> but it doesn't scale because none of the SVG tools deal with cropped
> TIFF or 16bit images properly.  Hence my preference for doing
> masking in hugin eventually.
>
> --
> Bruno
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