Hi all,

I hope I didn't give anyone the wrong idea.  I almost always shoot bracketed
sets with a tripod.  As such, fusion before blending makes sense for me,
too.  However, I have been burned before by not considering how others
shoot, so I was just presenting a case when one would possibly want to blend
first, and fuse later.

What Yuval describes is something similar to a mindmap I had given him
earlier.  I think the XML file or someother top level persistent storage
format will eventually be a useful addition to Huginl.  While most of hugins
options and settings can be stored in comments inside of a .pto file, it can
be clumlsy. Makefiles and .pto files would be exported from hugin when
required....  I hadn't really considered much of a revamp to the GUI, just
enough additions to set the constraints as needed..

I am interested in James GSOC project this year as he plans on tackling the
bracket exposure support in Hugin.

Best Regards,

- Gerry

On Sat, May 23, 2009 at 2:29 PM, Yuval Levy <[email protected]> wrote:

>
> Harry van der Wolf wrote:
> > I also fuse first
>
> +1 most of the time, but not all the time.
>
>
> > As an addition to what Gerry said about hand-held images: You can use
> > align_image_stack to perfectly align your bracketed photos before fusing
> > them. The better fusing gui's come with align_image_stack and do support
> > that.
>
> my wish is to eventually have a "composing GUI" to deal with the
> "sequence of images" - whatever that sequence is.
>
> constrains and actions are boxes of different sizes, that the user can
> drag and drop on the working surface; and that smart logic can auto-create.
>
> actions are things like:
> - determine CP
> - add masks
> - blend / fuse
> - optimize position in space
> - manual edit of individual parameters
> - remap
> - forks (to have mutliple processing, e.g. for different outputs from
> the same project)
>
> constraints are things like:
> - defining which images belong to a bracket and what type of bracket it is
> - which images share the same set of parameters
> - areas/mask of an image not to be considered for CP generation
> - areas/mask fo an image that *must* be preserved or *must* be hidden
>
>
> a GUI to move around and connect the boxes with a little bit of logic to
> make sense of the connections (e.g. don't blend a single image or don't
> enfuse images with same EV) sort of like a syntax checker before a
> controller engine starts the different tools in the appropriate order
> and with the appropriate parameters.
>
> Ideally the interface between the GUI and the controller engine would be
> an XML file, although if the GUI understands the Makefile format it
> could create a Makefile directly, but that would make the Makefile part
> of the project and I am not sure how it will affect the projects in
> terms of portability to a different box? rather go safe, describe it in
> an XML and have an XML to MakeFile thing...
>
> Yuv
>
>
> >
>

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