initial results are great.  i tried optimizing with 'v' and the sample
set of 12 images in my example above is stitched perfectly.  i am now
stitching the full set of 60 images to see how it turns out.  if there
are seams i will try your suggestions carl.

i'm going to try your suggestion of taking fewer shots, no horizon
shots but rather tilted up and down.  unfortunately, the furtherest i
can tilt the camera up is about 70 degrees (due to the physical size
of the lens), luckily 60 degrees is enough to get the zenith.

i have noticed that i can exclude about half the shots when p=+60 and
p=-60, however I haven't tried not including them for initial control
point creation yet.

thanks a lot for the help/advice!


On May 26, 2:00 am, Carl von Einem <[email protected]> wrote:
> Hi,
>
> >> On Mon, May 25, 2009 at 8:22 PM, slaterson wrote:
>
> >>> i was optimizing for the y, p & r.  i have a, b & c parameters for my
> >>> lens, so i wasn't optimizing for them.  i will try this again,
> >>> optimizing for 'v' as well.
>
> Make sure you have some vertical CPs in several areas of the room. I'd
> try to optimize the horizontal row first and deselect all others. Maybe
> in your case I would try to first of all only generate CPs for those
> images that were shot with p=0. Only select those in the lens tab and
> click the 'generate control points' button. As a first step I mostly
> only optimize for y and v, after that I add p, then also r. From time to
> time have a look at the CP table to identify bad CPs. Have a look at the
> preview to see if some bad CPs lead to freaky results (you could always
> reset the miscalculated values in the lens tab if something very strange
> happens). As soon as your first row is sort of stable, add the other
> frames one row after the other...
>
> While checking for bad CPs I often enough see areas that are worth
> adding some CPs manually.
>
> Even if you have once calculated a, b and c for your lens: do it again
> for this project. I mostly deselect y, p and r and then optimize first v
> and b, after that a and c. Next, optimize also for shift (d and e, but
> not together). Now again optimize for y and v, after that add p, then
> also r.
>
> It's not really a simplified 'point and shoot' technique but it works
> for me.
>
> >>> i'm using a canon
> >>> 5d body, at 24mm, the hfov is 53 degrees, so i think i am ok with
> >>> overlap.  i initially tried taking shots at 20 degree steps, however
>
> 9 or 10 images in the center row should be enough to get a 25 to 30 %
> overlap. This should suffice for rooms unless they consist of mostly
> huge white walls. The upper and lower rows will surely need less frames,
> just simulate that in hugin with dummy images (with a frame so you can
> see the ca. amount of overlap in the preview).
>
> Just another idea: try a different matrix of shots that have two rows at
> the horizon: one tilted up about 25-30 deg., the other tilted down the
> same amount. That way you might need about 4 rows the full sphere:
> 9x p=30 deg.
> 9x p=-30 deg.
> 6x p=80 deg.
> 6x p=-80 deg.
> -> it should work with just 30 images :-)
>
> Carl
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