On Sep 8, 1:33 am, Zoran Zorkic <[email protected]> wrote:
> Tried using GPU, SSE2 and the regular release, they all die with :
> enblend: out of memory
> enblend: bad allocation
> at some point. Is that expected or normal on win32?
Could you please give us the output of
enblend --version --verbose
as I suspect your version runs w/o image-cache &&
your images are large && your memory is scarce
(wrt the images' sizes).
> They did accept -m parameter with no complaint.
If you actually use a variant w/o image cache, you get
a warning for every option that is related to the image cache,
like
enblend: warning: option "-m" has no effect in this version of
enblend,
enblend: warning: because it was compiled without image cache
However, processing continues; it is just a warning.
/cls
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