On Jun 5, 2:33 am, Lukáš Jirkovský <[email protected]> wrote:
> Thank you. I'm still considering the boost::thread. If it is not too
> complicated to use boost thread I'll use it because OpenMP adds
> another dependency. But certainly it's good to know that it's OK to
> stick with OpenMP.

Hugin depends on Enblend which in turn depends on OpenMP, so you would
not be adding an extra dependency.


On Jun 5, 7:40 am, "[email protected]" <[email protected]>
wrote:
> OpenMP isn't supported in the Express edition of VisualC++, you need
> at least the Professional version to use 
> it:http://msdn.microsoft.com/en-us/library/hs24szh9%28VS.100%29.aspx
> This will cause problems for Windows users that want/need to compile
> Hugin.

IIRC there were some workarounds posted on the web. If Windows users
really want/need to compile Hugin for their platform, they can afford
to spend money on a Microsoft compiler license like they do on a
Microsoft operating system license.

Bottom line: the decision to use OpenMP or boost::thread should IMHO
be driven purely by performance considerations and not by the free-
ride consideration of MSVC Express vs. Professional.

Yuv

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