Small correction to the below: GIF files ARE compressed, using the lossless LZW compression method:

http://en.wikipedia.org/wiki/Graphics_Interchange_Format

It is limited to 8-bit color space, though.

Unlike the PNG format, it supports animation.

On 10/12/2012 05:18 AM, Matthew Petroff wrote:
Pannellum might support GIF files, although I've never tested it. I
would not recommend using it though, as it is uncompressed and limited
to an 8-bit color space. Just because a proprietary piece of software
does something some way does not make it a standard, although adaptive
dynamic range looks quite interesting. I might add it in the future, but
the image pyramid support I'm currently working on is a higher priority
in my opinion. Animated objects are a very low priority for me (I think
they're gaudy).

-Matthew

On Friday, October 12, 2012 12:35:23 AM UTC-4, Emaad wrote:

    Mathew is it possible that Pannellum can support Gif file format?
    Basically I want to animate only one of image cubes. For example I
    edit Nadir image cube, convert it to gif format and make some
    animated effects over it. Now If Pannelum support gif format than
    animated object will be working.

    You are doing very nice work. Pannelum is a very good platform.
    Please! Consider standards set by Spi-V shockwave player. ADR is a
    Spiv feature, which has not be replicated in any flash or html5
    based viewers. Please! See if it can be done. Spi-V also supported
    animated objects.




    On Wed, Oct 10, 2012 at 12:02 AM, Matthew Petroff
    <[email protected]> wrote:

        No, there isn't.

        -Matthew


        On Tuesday, October 9, 2012 2:55:52 AM UTC-4, Emaad wrote:

            Is there any way we can add animated objects in panorama
            using Pannellum?


            On Mon, Oct 8, 2012 at 8:23 PM, Matthew Petroff
            <[email protected]> wrote:

                The most likely cause is the texture size being to large
                for your graphics card / driver. Does an error get
                printed to Chome's JavaScript Console?

                -Matthew


                On Sunday, October 7, 2012 11:20:43 PM UTC-4, Rasmus
                Schultz wrote:

                    All I see is a black screen - using Chrome
                    22.0.1229.79 m.

                    I've had no other problems with WebGL-based
                    applications on this machine...


                    On Wednesday, May 30, 2012 12:03:45 AM UTC-4,
                    Matthew Petroff wrote:

                        Thanks for the reports! It should work in recent
                        desktop versions of
                        Firefox and Chrome with proper driver support.
                        Safari needs WebGL to
                        be manually enabled, and Opera won't support it
                        until Opera 12. Mobile
                        support is much more spotty. As for the reports
                        of a black screen, I
                        think it is due to buggy WebGL implementations;
                        when I first started
                        working on this last year, I got the occasional
                        black screen, but with
                        more recent browser updates, this is no longer
                        the case for me.

                        I can certainly change the text from "Load
                        Panorama" to "Click to Load
                        Panorama." As for translations, there is no
                        client side way for
                        detecting language that I know of, so it's a bit
                        of a moot point; if
                        one wants to host it on a page in a different
                        language, one can just
                        change the strings in the hosted copy. I might
                        consider changing the
                        base implementation and adding some sort of
                        image pyramid support in
                        the future, but I don't plan on adding new
                        feature or developing it
                        much more until WebGL support matures more.

                        -Matthew

                        On May 28, 11:49 pm, Matthew Petroff
                        <[email protected]> wrote:
                         > After a year of on and off development,
                        Pannellum, a free and open
                         > source panorama viewer for the web, is ready
                        for release. Built using
                         > HTML5, CSS3, JavaScript, and WebGL, it is
                        plug-in free. The
                         > lightweight viewer, just 18kB gzipped, can be
                        deployed using a single
                         > file and displays full equirectangular
                        panoramas. One can easily embed
                         > panoramas in web pages as an <iframe>, using
                        code generated by the
                         > included configuration utility.
                         >
                         > For more information and an example,
                        
see:http://www.mpetroff.net/archives/2012/05/28/introducing-pannellum/
                        
<http://www.mpetroff.net/archives/2012/05/28/introducing-pannellum/>

                         >
                         > Or the project
                        page:https://bitbucket.org/mpetroff/pannellum/
                        <https://bitbucket.org/mpetroff/pannellum/>
                         >
                         > I've tested it across a range of browsers,
                        but I'd appreciate any
                         > feedback or bug reports.
                         >
                         > -Matthew

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