> On Sunday, June 18, 2017 at 3:45:59 AM UTC+2, Jeff wrote:
>>
>> Has anyone tried to build Hugin using Windows 10's Windows Subsystem for 
>> Linux 
>>
>
> There is no need to build. Hugin for Linux ought to run on WSL exactly as 
> it is released for Linux.
>
> Steps (untested):
> * install vcxsrv on Windows
> * run vcxsrv
> * install Windows Subsystem for Linux
>
> Then within WSL
> * sudo apt-get install hugin
> * export DISPLAY=:0
> * hugin
>
Very cool. I didn't think to try that first. I want to try to build Hugin 
in WSL because I *want *to compile it! I think it would be convenient to be 
able to build for Windows and Linux on the same machine without having to 
use a virtual machine. I should be able to check the code out in one 
folder, make changes in that folder, and then build it for Windows and 
Linux in different folders.  

Things were going along pretty well until I found out the version of 
WxWidgets available in WSL is 1.54--too old for the current build system. I 
ran out of time last weekend and was too busy this weekend. I'll try to get 
to it next weekend.


> Case in point: That works for darktable (https://www.darktable.org/)
>

I've wanted to try darktable, thanks for sharing this info! 

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