Some 3D objects editors use both X,Y,Z translation and X,Y,Z rotation. Translation is by pixels, cm or other units, rotation is by degrees.
On Monday, May 25, 2020 at 4:39:53 PM UTC+2, Donald Johnston wrote: > > X Y Z is just translation without any pitch, roll, yaw. After a > translation the camera is still pointing along the same parallel path. > > D Johnston > On May 25, 2020, at 2:25 a.m., Abrimaal <[email protected] <javascript:>> > wrote: >> >> Why not X,Y,Z? Before using Hugin I did not know what yawn meant. >> >> On Monday, May 25, 2020 at 6:54:01 AM UTC+2, GnomeNomad wrote: >>> >>> In the "yaw, pitch, roll" world, wouldn't this be pitch? >>> >>> On 5/24/20 4:59 PM, Donald Johnston wrote: >>> > Vertical shift sounds more like what a camera on an elevator would do. >>> > >>> > On May 24, 2020, at 5:26 p.m., Bruno Postle wrote: >>> > >>> > I think we would call this vertical shift. >>> >>> >>> -- >>> David W. Jones >>> [email protected] >>> wandering the landscape of god >>> http://dancingtreefrog.com >>> My password is the last 8 digits of π. >>> >> -- A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ --- You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/hugin-ptx/9ac73fa8-4f85-444c-8ae7-d997c220f51co%40googlegroups.com.
