I prefer a good documentation with screenshots and illustrations. If you 
don't have a clue, maybe it means you're not in the demographic who would 
have a use for it. But basically, if you know a little bit about 3D 
software, imagine you import a 3D terrain data (from the real world), then 
you place a 3D model you made of a building or whatever is to be 
constructed on this terrain at the correct location. You take your reflex 
camera, move to the location, take a panoramic photo in the direction of 
the object you modeled, go back to your desk and stitch your panorama. My 
add-on comes at this moment, when you need to import that panorama in 
Blender at the correct location and with the correct orientation, so that 
when you look through the virtual camera at the center of the panorama, 
your 3D object looks like it was on the photo, so you can render it and 
show how this construction will look in the future.

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A list of frequently asked questions is available at: 
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  • [hugin-ptx] ... 'ChameleonScales' via hugin and other free panoramic software
    • [hugin-... 'ChameleonScales' via hugin and other free panoramic software
      • [hu... Tobias
        • ... 'ChameleonScales' via hugin and other free panoramic software

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