L#0 and L#1 are physically near because hwloc consider shared caches map
when build topology? Because if not, i don't know how hwloc understand the
physical proximity of cores :(

2011/8/4 Samuel Thibault <samuel.thiba...@inria.fr>

> Gabriele Fatigati, le Thu 04 Aug 2011 16:35:36 +0200, a écrit :
> > so physical OS index 0 and 1 are not true are physically near on the die.
>
> They quite often aren't. See the updated glossary of the documentation:
>
> "The index that the operating system (OS) uses to identify the object.
> This may be completely arbitrary, non-unique, non-contiguous, not
> representative of proximity, and may depend on the BIOS configuration."
>
> > Considering that, how I can use cache locality and cache sharing by cores
> if I
> > don't know where my threads will physically bound?
>
> By using logical indexes, not physical indexes. And almost all hwloc
> functions use logical indexes, not physical indexes.
>
> > If L#0 and L#1  where I bind my threads are physically far, may give me
> bad
> > performance.
>
> L#0 and L#1 are physically near, that's precisely the whole point of
> hwloc: it provides you with *logical* indexes which express proximity,
> instead of the P#0 and P#1 physical/OS indexes, which are quite often
> simply arbitrary.
>
> Samuel
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>



-- 
Ing. Gabriele Fatigati

HPC specialist

SuperComputing Applications and Innovation Department

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