_DSM methods are containers for "Device Specific Methods". Usually, the first one is a unique identifier (a 16 byte buffer) and the third one is used to select the subfunction needed. Could you send your DSDT table so we can help analyzing argument uses ?
Nicolas JOYARD On Sun, Jun 12, 2011 at 04:49, Joaquín Ignacio Aramendía <samsa...@gmail.com > wrote: > I'm having a hard time guessing some arguments. > This is for those who have a Dell laptop. As far as I see, most of them > need to do a call to the Method "\DEVICE._DSM" with 4 arguments. The > first and second I had tried them looking at the "IF's" statements in > SDST compiled file but my problem is with the last argument. I want to > know how you (the ones who guessed that for Dell M11x and XPS and so on) > figured the numbers out of that argument? > Is a buffer of 4 values: > {0x0 0x0 0x0 0x0} > But can't figure those values out... > > I have no idea about what all these methods do, except their return > values. As far as I see we need to get into the first "If" statement in > the "\DEVICE._OFF" method to accomplish an adequate turn off. > > Any suggestions? > Thanks in advance. > -- > Joaquín Ignacio Aramendía <samsa...@gmail.com> > > > > > _______________________________________________ > Mailing list: https://launchpad.net/~hybrid-graphics-linux > Post to : hybrid-graphics-linux@lists.launchpad.net > Unsubscribe : https://launchpad.net/~hybrid-graphics-linux > More help : https://help.launchpad.net/ListHelp >
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