Hello, bbswitch has been tested by some people now, all of them reporting succes. Previously it was stored in my acpi-stuff repo, but it has been moved to https://github.com/Bumblebee-Project/bbswitch to match the acpi_call repository.
It already has excellent integration with the next version of Bumblebee (3), codenamed "Tumbleweed" (because the current repo is called "bumblebeed", referring to the model of the application (daemon/server <-> client). It should be ready within two weeks. The repository is currently at https://github.com/Bumblebee-Project/bumblebeed, but it might be moved into https://github.com/Bumblebee-Project/Bumblebee to avoid further confusion in the Linux Hybrid Graphics community. When the final parts are ready, we'll send a mail to this mailing list as well announce it on Twitter (@Bumblebee_Team). Related issue: https://github.com/Bumblebee-Project/bumblebeed/issues/15 Back to the bbswitch module, it deprecates the acpi_call module for PM purposes because incorrect calls may break the machine. Related articles: - https://github.com/Bumblebee-Project/Bumblebee/wiki/Comparison-of-PM-methods - https://github.com/Bumblebee-Project/Bumblebee/wiki/ACPI-for-Developers Feel free to join #bumblebee-dev or #bumblebee on Freenode IRC for the current state of work or quick questions. Regards, Lekensteyn On Tue, Jan 3, 2012 at 2:48 PM, Albert Vilella <avile...@gmail.com> wrote: > Hi, > > Is bbswitch and bumblebeed ready for testing and reporting back to the > list? > > Given bbswitch would put the bumblebee/bbswitch combo basically on par > with ironhide, I would update the > http://launchpad.net/~hybrid-graphics-linux info for testers... > > Cheers >
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