Hi Emmanuel,

i applied your tooltip patch this week. Your patch for the segfault-bug 
was a little bit buggy: Setting nInstrument to "0" means that EVERY 
sample goes to jack-channel 0. This makes no sense if you use seperate 
outputs for the instruments. I wrote a different bugfix today, it's in 
svn now. The position gets now forced to 0 only if the instrument was 
not found in the current drumkit..
But anyway thanks for the patch, it saved me a lot of debugging time :)
Thanks,
Sebastian


Emmanuel Saracco schrieb:
> [Already sent with thread "Segfault on double-clicking a instrument in 
> the "Sound library" frame", but sent here alone with revelant subject]
>
> Hi,
>
> This patch avoid a segfault when double-clicking a drumkit's
> instrument in the "Sound library" panel. The problems seems to be that 
> the instrument position is not found in the current drumkit and "-1" 
> is return, which is bad. So, force the position to be 0 seems to be 
> fix the problem.
>
> It is certainly not the right way to do it, but at least the attached 
> patch seems to solve the problem for me.
>
> However, I know it is crappy :-)
>
> Bye
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