Am Sat, 27 Sep 2008 14:18:53 -0500
schrieb "Gabriel M. Beddingfield" <[EMAIL PROTECTED]>:

> 
> Hi Michael,
> 
> [EMAIL PROTECTED] wrote:
> > think we run into a lot of problems since your last patch.
> 
> *gabe gnashes his teeth.*
> 
> > the transport pointer (triangle) into songeditor jumps around. and into the
> > patterneditor he make some strange moves. i get a lot messages like this.
> 
> I saw some jumping around here, but I didn't have any _audio_ troubles with 
> it 
> -- so I figured it was just a GUI issue.  I didn't see any jumps in pattern 
> editing.   Hmmmmmm...
> 
> > (E)     int H2Core::findPatternInTick(int, bool, int*) [findPatternInTick] 
> > tick =
> > -2147483648. No pattern found (E)     int H2Core::findPatternInTick(int, 
> > bool, int*)
> > [findPatternInTick] tick = -2147483648. No pattern found (E)     int
> > H2Core::findPatternInTick(int, bool, int*) [findPatternInTick] tick = 
> > -2147483648. No
> > pattern found (E)     int H2Core::findPatternInTick(int, bool, int*)
> > [findPatternInTick] tick = -2147483648. No pattern found   
> 
> That's odd.  This means that somehow the transport frames is negative, or 
> else 
> the tick size is negative.  Does this happen at the start of your session, or 
> near the end?  Maybe the unsigned tick got too large to be cast to an int? 
> -2147483648 (0x80000000) is the number that comes right after +2147483647. 
> But... it takes hours to reach that number.  (E.g. 44,100 Hz takes 13 hours 
> to 
> reach that high.)
> 
> Also, which audio driver were you using?  (I'm not sure if it matters... but 
> it 
> might.)
> 
> > also i get several asserts like this. 
> > 
> > hydrogen:
> > libs/hydrogen/src/hydrogen.cpp:1950: long unsigned int
> > H2Core::Hydrogen::getTickPosition(): Zusicherung »tick >= 0« nicht erfüllt. 
> > /bin/sh:
> > line 1:  9506
> 
> Well... at least *that* worked right.  :-)
> 
> Thanks,
> Gabriel
> 
hiho,
i work with jackd 0.109.2. i get the error all the time into a "1" pattern long 
song ( loop mode ). jack transport
slave and master mode is on and with active ardour bug compensation. imo,  
-2147483648 is
at the beginning of song.
with longer songs the error occurs sometimes but i can not reproduce an exact 
procedure. 

> I saw some jumping around here, but I didn't have any _audio_ troubles with 
> it 
> -- so I figured it was just a GUI issue.  I didn't see any jumps in pattern 
> editing.   Hmmmmmm...
yes, mostly he make nothing and just points to beat 2 or 3. try 1 pattern long 
song into looped song mode.

> Well... at least *that* worked right.  :-)
:-) yes
  
wolke

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