Hi, I am working on a copy paste action in the drum pattern editor. I think I just going to copy the multimap from the current pattern of the row. But I have to put the copy somewhere in a global area. What is the best place, DrumPatternEditor.h ? Cheers, Dave On 21-02-10 22:12, m.wolkst...@gmx.de wrote: Am Sun, 21 Feb 2010 20:00:20 +0100 schrieb Emiliano Grilli <emiliano.gri...@poste.it>:Hi all, I'm playing with the latest hydrogen having lot of fun, so thank you everybody for taking forward this great project. I think It would be very useful to have a cut/copy/paste function in the pop-up menu of the instrument in the pattern editor, so you can copy carefully edited lines to another instrument/pattern, retaining their velocities and anticipations/retard, panpot and so on. What do you think about? Cheershi, sounds good. these days there come some improvements around the pattern and songeditor. one of the biggest improvements is the current undo branch. here we have create undo actions for song,pattern and piano-roll editors. we have rewrite over 90% of these code to make all functions undo/redo able. imo, the best is, if you plan to write a patch, to create a patch against the undo branch. if you create a patch against trunk the work you do is maybe unusable. greetings wolke ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Hydrogen-devel mailing list Hydrogen-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/hydrogen-devel |
------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev
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