Use colors to distinguish layers, have some gui way for users to see layer 1 vs 
layer 2 vs layer 3

--
Jeff Sepeta
jsep...@gmail.com
574-699-3749

> On Mar 22, 2015, at 10:19 AM, Aurélien Leblond <blabl...@gmail.com> wrote:
> 
> I just bought the drumdrops mapex samples to create a kit in Hydrogen...
> They are gonna be great with the direct/overhead/room functionaly in Hydrogen.
> 
> The set comes with Round Robin and with a bit of thinking I came up
> with 2 possible design to get this functionality in.
> 
> COMPLEX:
> - Add a list of samples in the Layer object ; the sampler will chose
> randomly one sample of the list when the instrument layer is played
> - GUI wise, when a user click edit/delete layer, a form will popup
> asking the user which of the sample he wants to edit/delete
> 
> The pros is that data structure wise it is really clean:
> Instrument->Components->Layers->RoundRobin->Samples
> 
> The cons is that GUI wise it's not very clear for the user what's
> going on, and it asks for more development.
> 
> SIMPLE
> - Increase the number of layer per instrumebr to 64
> - A check box is added in the instrument to active round robin
> - If round robin is activated, layers that share the same velocity
> range will be played randomly. If round robin is not activated, the
> layers that share the same velocity range are player simultaneously
> 
> The pros is that the changes are very minimum to Hydrogen can be
> implemented in a couple of hours. In addition it is simpler for the
> user to see what's going on (checkbox and the visual of layers).
> 
> 
> 
> So what do you guys think?
> I wouldn't mind coding the simple options, cannot wait to put all the
> samples i just bought into this!
> 
> Aurélien
> 
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conversation now. http://goparallel.sourceforge.net/
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