So of course right after I sent this email, more feedback was given/changes 
requested. Please wait another 24 hours before starting on this.


Feb 29, 2024, 09:59 by [email protected]:

> Hi there,
>
> As you are probably already aware, Wesnoth 1.18.0 is slated for release on 
> March 17 (exact time TBD) per the 1.17 Development Roadmap:
>
> https://wiki.wesnoth.org/1.17_Roadmap
>
> There is going to be a proper translatable release announcement on 
> Wesnoth.org just like on previous occasions. The announcement's translation 
> catalogues are already up at the wesnoth/website GitHub repository for you to 
> download:
>
> https://github.com/wesnoth/website/tree/master/start/1.18/po 
> <https://github.com/wesnoth/website/tree/master/start/1.16/po>
>
> In order to submit your announcement translations, make sure to send them to 
> me at this email address. You *can* probably send them to Ivanovic instead, 
> but then there's no guarantee that they will be merged in time before the 
> announcement.
>
> Also, given this is more of a marketing thing and not as important as the 
> translations for the game itself don't feel too pressured to get it done 
> before/during March 17.
>
> As for the technical aspect of translating the announcement, generally 
> speaking there's not much you need to be aware of other than:
>
> 1. All strings are HTML
> 2. The HTML tags and their attributes in the msgids should be left alone, 
> except for any applicable alt=, aria-label=, or title= attributes.
>
> If you have any specific technical questions, your best options are either 
> asking in #development on Discord/#wesnoth-dev on Libera, or sending a 
> follow-up to this email.
>
> Thanks for your contributions to Wesnoth!
>

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