On Tue, Jul 20, 2010 at 05:01, Edward Cherlin <[email protected]> wrote: > On Wed, Jul 14, 2010 at 15:04, C. Scott Ananian <[email protected]> wrote: >> On Tue, Jul 13, 2010 at 8:05 PM, Bernie Innocenti <[email protected]> wrote: >>> El Mon, 12-07-2010 a las 22:13 -0400, C. Scott Ananian escribió: > >>>> > In the past, we've been criticized for insufficient transparency. Does >>>> > anyone still have a problem with this? >>>> "Open to critique" isn't quite the same as "responsive to critique". >> [...] >>>> For an end-of-year report, I'd like to see instances enumerated where >>>> SugarLabs actually internalized some outside critique and responded in >>>> a positive way -- some concrete change made to the UI, or Sugar, or to >> [...] >>> I think you're mostly correct, but this is endemic to how a community >>> works. One can't expect Sugar Labs to react to criticism like a business >>> would (would it?). >> [...] >>> The most effective way to influence a community is becoming part of it >> [...] >>> Sadly, it doesn't seem to work so well for non-technical folks. I can't > > I would like to see more of an effort to create places for students > and teachers, maybe even parents and other family, to collaborate, > discuss, share experiences...
I would like to see more of an effort to discuss how we are going to resource what we want to happen ;) Regards, Tomeu > Few of them would want to join the > developers in the technical discussion, but a lot of them would have > something to say about how something could be used. > > For example, there was some discussion of touchscreens in this thread, > with virtual keyboards. I want to see virtual music keyboards and > other such tactile interfaces. Players of a wide variety of classical, > pop, electronic, and folk instruments have a lot to tell us that we > can't think up without them. If I could get a pressure sensor hooked > up to the sound port, it would be possible to make a touch-screen > device into a Midi breath controller. My son and daughter in the video > games industry can tell you about multitouch game controls. > > I have no idea what the children of Peru or Afghanistan might ask of > us in hardware or software that we haven't though of, but I bet they > will. > >> --scott >> >> -- >> ( http://cscott.net/ ) >> _______________________________________________ >> IAEP -- It's An Education Project (not a laptop project!) >> [email protected] >> http://lists.sugarlabs.org/listinfo/iaep >> > > > > -- > Edward Mokurai (默雷/धर्ममेघशब्दगर्ज/دھرممیگھشبدگر ج) Cherlin > Silent Thunder is my name, and Children are my nation. > The Cosmos is my dwelling place, the Truth my destination. > http://www.earthtreasury.org/ > _______________________________________________ > IAEP -- It's An Education Project (not a laptop project!) > [email protected] > http://lists.sugarlabs.org/listinfo/iaep _______________________________________________ IAEP -- It's An Education Project (not a laptop project!) [email protected] http://lists.sugarlabs.org/listinfo/iaep
