Implementing a Squeak solution would certainly be ideal. For the moment, though, we need something that's quick and usable immediately - using Squeak would be a longer term goal. So I think Dropbox is our best choice right now except for the Java conundrum.
Thanks! Derek On Tue, Apr 5, 2011 at 10:12, Bert Freudenberg <[email protected]> wrote: > Well, the Right Thing according to the Squeak philosophy would of course be > implementing your backup in Squeak. E.g., when Etoys was tested in schools a > couple years ago, it was set up to store projects on a server with one > directory per child. > > OTOH the Right Thing is not always the Easiest or Simplest, so I can see > why you would want to use an existing backup program. It's a trade-off :) > > - Bert - > > On 05.04.2011, at 15:42, Derek Redfern wrote: > > Thanks for the feedback. > > The other reason we're using Java is so that we can automatically start a > backup program whenever eToys is running (autorun is no longer supported on > UYou may recall from Episode IV that R2 was carrying some important files > destined for delivery to Obi-Wan. These files were, of course, a distress > message from Princess Leia and plans for the Empire's newly operational > battle station. These plans played a critical part in the successful > destruction of the Death Star. If you want to be a hero, just like R2, then > we suggest you carry your files on this USB Memory Watch. > > > SB devices). If anyone has any ideas on how to accomplish this without the > use of Java, that would be great. > > Derek > > On Apr 5, 2011, at 9:01, Bert Freudenberg <[email protected]> wrote: > > If there was a single way to launch an application that worked flawlessly > on all platforms, we certainly would have used it for Etoys-To-Go. > Unfortunately, there isn't - and Java is not a solution either, as you > discovered, contrary to all marketing. > > IMHO it's best to just tell the kids which icon to double-click on their > machine. They'll do fine ;) > > That said, it's great to hear you're teaching Etoys :) > > - Bert - > > On 05.04.2011, at 05:54, Derek Redfern wrote: > > My apologies - I replied to this, but was not signed on to all the lists so > I think my message got rejected. > > It's part of a custom system we have set up for ease of use. We want people > to be able to just execute a single file for any system, so we wrote a jar > file to detect the OS and start the proper Etoys executable accordingly. > > For clarification - I'm working with Caroline on the Somerville project. > > Thanks! > > Derek > > On Mon, Apr 4, 2011 at 23:45, Caryl Bigenho < <[email protected]> > [email protected]> wrote: > >> Hi... >> >> I have tested Etoys to go, downloaded from the Squeakland site and found >> it works fine on PC (Windows) and Mac... even the older Power PC Macs. >> Nothing special installed. Just plug in the stick and open it. Projects >> totally transferrable between machines. It is a great resource. >> >> Caryl >> >> ------------------------------ >> Date: Mon, 4 Apr 2011 22:53:36 -0400 >> From: <[email protected]>[email protected] >> To: <[email protected]>[email protected] >> CC: <[email protected]>[email protected]; >> <[email protected]>[email protected]; >> <[email protected]>[email protected]; >> <[email protected]> >> [email protected] >> Subject: Re: [IAEP] First day of Etoys class in Somerville >> >> >> Caroline, >> >> You also mentioned that: >> >> Etoys on a stick only works when java is installed on the computer. >> Several of the computers did not have java and no one knows the admin >> password to install it. >> >> >> This seems really strange, are you running Etoys inside a browser? >> >> Stephen >> >> On Mon, Apr 4, 2011 at 10:49 PM, Steve Thomas < <[email protected]> >> [email protected]> wrote: >> >> On Mon, Apr 4, 2011 at 10:22 PM, Steve Thomas < <[email protected]> >> [email protected]> wrote: >> >> Caroline, >> >> Your students asked: >> >> Etoys questions include: >> >> >> 1. How do we make a mouth that moves? >> >> When you first open Etoys click on the "Gallery of Projects" then in the >> second row, first item from the left is a "Bouncing Ball Animation" >> basically it behaves like flip animation (where you draw the different >> positions on the edge of each piece of paper and flip through the pages to >> animate). Have the kids make different drawings of the mouth and place each >> one in a Holder. Then open the Holder's viewer go to the collections >> category and you can iterate through the items in the Holder and set the >> Mouth graphic to the "Holder's player at cursor graphic" To get the >> "Holder's player at cursor graphic" tile you need to click on the >> >> >> Sorry, I didn't finish the previous sentence (plus there is a simpler >> method, from the Mouth's viewer, in the graphics category is a scripting >> tile "mouth | looks like | dot" drag that onto the world to create script, >> the from the Holder's viewer category "collections" drag the "Holder's | >> player at cursor" tile on top of the "dot" in the "mouth | looks like | dot" >> scripting tile. The scripting tile will then look like "mouth | looks like >> | Holder's player at cursor". I have been playing with Etoys for a long >> time and this is the first time I noticed this method of setting a player's >> costume. Learn something new everyday ;) >> >> Stephen >> Etoys Minutes and more info at <http://mrstevesscience.blogspot.com/> >> http://mrstevesscience.blogspot.com/ >> >> >> >> _______________________________________________ IAEP -- It's An Education >> Project (not a laptop project!) <[email protected]> >> [email protected] <http://lists.sugarlabs.org/listinfo/iaep> >> http://lists.sugarlabs.org/listinfo/iaep >> > > _______________________________________________ > IAEP -- It's An Education Project (not a laptop project!) > <[email protected]>[email protected] > http://lists.sugarlabs.org/listinfo/iaep > > > > >
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