Kevin, Have you tried the Physics plugin in Turtle Art? It is a palette of blocks that let you create models for the Physics Activity. Useful for making more precision machines for your games.
regards. -walter On Thu, Nov 29, 2012 at 10:28 AM, Brooks, Kevin <[email protected]> wrote: > Pedro, > > The 5th graders we work with really enjoy Maze and Implode. While playing > games is probably not constructivist, what we love about these games is that > they make the structure of the games quite visible, and they don't clutter > the game field with distractions. So Maze, for example, starts with a > simple Maze that allows the kids to learn how to operate the game and have > quick success, times them to add a second goal, and then increases the > complexity. It also allows us to talk about how a game like this is written > / coded. > > Students also love Speak. You will have to decide if Speak is a game or > not. : ) > > And they love Physics. We have "gamified it" by giving them the challenge > of building a virtual Rube Goldberg machine; we have broken the tasks into > levels and their final products tend to be game-like (get a ball into a > box). Gamification, as you probably know, is a hot topic in education right > now. You might not want to deal with the gamification of Physics, Etoys, > and other Sugar Activities, but that option is there for you if you want to > take it. > > Good luck! > > Kevin > > On Nov 28, 2012, at 3:27 PM, <[email protected]> > <[email protected]> wrote: > > Message: 2 > Date: Thu, 29 Nov 2012 07:34:08 +1100 > From: [email protected] > To: [email protected] > Cc: [email protected] > Subject: [IAEP] activities (games) recommended age > Message-ID: <[email protected]> > > Hi Pedro > > The main target audience for the XO laptop and Sugar is primary school, > grades 1-6. Younger children will have difficulty using a computer. Many of > Sugar's Activities are usable by older children, I think Sugar still quite > suitable for grades 7-8. Older children may find the Sugar desktop > restrictive and want to use the Gnome desktop for some tasks such as access > to the underlying file system. > > Children in grades 5-6 are probably the most productive, the desire to > experiment and create seems to peak around these years. > > Tony > > Hello. > I'm a teacher and I am going to do master's thesis on the use of Sugar > Activities (games). > Can anyone tell me if there is any recommendation on the appropriate ages > for activities (games)? Or do you consider this as an opposition to > constructionism and the freedom of choice of the child? > Where can I get more information on this subject? > Sorry for my english. > > Thank you very much, > > -- > Pedro Martins > 966092379 > > > > _______________________________________________ > IAEP -- It's An Education Project (not a laptop project!) > [email protected] > http://lists.sugarlabs.org/listinfo/iaep -- Walter Bender Sugar Labs http://www.sugarlabs.org _______________________________________________ IAEP -- It's An Education Project (not a laptop project!) [email protected] http://lists.sugarlabs.org/listinfo/iaep
