Date: Sun, 10 Nov 2013 11:34:11 -0500
From: [email protected]
To: [email protected]
Subject: [support-gang] Fwd: [Sugar-devel] Sugar Labs Roadmap. [SD 61;79]

From: Yioryos Asprobounitis <[email protected]>
Date: Sun, Nov 10, 2013 at 11:29 AM

Subject: Re: [Sugar-devel] Sugar Labs Roadmap. [SD 61;79]
To: "[email protected]" <[email protected]>


Hi Folks… 
I've inserted my thoughts below using a different font to make it easier to 
follow who is "talking." It looks like Yioroys and I are thinking along the 
same lines.
Caryl


> Does anyone else want to add their thoughts on:



These are all good for now but without the "safety" of the 2-3 million default 
users, SL can not just be the "upstream". There are some more fundamental 
questions now that we need to compete in the "open market".


+1

In a nutshell, whom do we target and which of _their_ needs do we cover better 
than the competition?



1) Are we targeting (the educational department of) Governments? (ie become 
OLPC-A)-1

2) Are we targeting OEMs? (ie find OLPC-A replacements. Are there any?). If 
yes, which needs of *theirs* do we satisfy better than the competition?-1 

3) Are we targeting existing hardware and if yes, only those already running 
GNU/Linux? (The vast majority of hardware in and out of schools although it 
can, does not run GNU/linux let along Fedora, and is very likely to stay that 
way by just adding Android and iOS)




The current html5/js course suggests "door no 3", but I have a hard time 
thinking of something that runs in Windows XP-8.1, OSX 10.6-10.9, major flavors 
GNU/Linux, iOS and Android 4.x all at the same time and all well! Not even 
browsers, let along a UX within a browser.
Bert Freudenberg worked miracles with his cross platform version of Etoys… 
"Etoys To Go" (download here to try it… it is amazing! 
http://www.squeakland.org/download/ ). I tested it on a wide variety of 
platforms… PCs, Intel Macs, and Linux machines. It even worked on an old 
PowerBookG4 (which really surprised Bert). I don't know how he did it, but he 
might have some very insightful suggestions for expanding Sugar to run on 
multiple platforms.






This "open market" course also require some change in the development 
philosophy.

Do we still tell people how things should be done (a la Apple - and GNOME 
lately) or do we listen to their needs, experience and priorities? If yes which 
ones? Kids, parents, teachers, local/support techs, funding sources, all of the 
above (can we)?


Do we place Sugar next/parallel to other edu-apps or the "Sugar Desktop" is 
"mandatory"? If the latter, do we integrate (fully sugarize) other apps or 
stick with our native repertoire? 
Yes! Listen to our prospective clients! All of them! That is what successful 
businesses do (Apple excepted).  
That's a lot of questions with no answers and I can appreciate that these can 
not be addressed or affect sugar .102 or .104 but they may need to be decided 
soon for sugar .106 to materialize.





I also think that options 1 and 2 need a much stronger political cloud and a 
political environment of yesterdays to materialize. 

So let me suggest option #4 that I'm sure will "raise some eyebrows" (and 
hopefully not too much more than that :-) Today handhelds have really provided 
cheap and energy efficient computing and communications, and their penetrance 
is increasing rapidly around the globe.


Thus, build native Sugar for Tablets/Smartphones and *SELL* it for $1.99 
through Google Play (and/or AppStore)  :-o
+1 (see above)

Obviously, provide the code and a way for rooted (or jail-broken) devices to 
install it for free, but people/organizations that opt for specific quality 
"locked" hardware and the Sugar software stack QA'ed and supported, must 
contribute (a token really) to its development. If you think of it is like what 
RHEL is doing and actually much cheaper. Or what OLPC was doing paying 
developers to develop software for the hardware that was *selling* to users.




I can appreciate that this "open market approach" is a major shift in the 
culture (but not the reality) of the community from "educational software 
politics and policies" to "proven educational software quality". But isn't 
quality what we primarily want from educational software? Yes, yes, yes!


Although there is plenty of room for improvement, Sugar has this quality and an 
installed base to support this claim, and should not be afraid of this course.

A strong market presence and user endorsement is actually much better than any 
PR event or political/academic endorsement in enhancing its appeal and removing 
the "3rd world/class" label from the project. 

So please consider distributing Sugar .106 through GooglePlay/Appstore!+1E1000!
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Unsung Heroes of OLPC, interviewed live @ http://unleashkids.org !



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