This is central to the 'vision'. In my 'vision', the goal is to promote
Sugar in the consumer world as an effective learning resource for
learners who
do not have access to computers or the internet (live on the wrong side
of the digital divide).
There are many commercial and non-profit organizations which are trying
to show a snappy interface attractive to parents of children used to
Android or the iPhone. Sugar can easily become one choice among many -
where most have far more resources than we do.
I think we have an opportunity to work to the original concept of olpc -
using Sugar to attract sponsors for deployments at schools or other
community institutions in the two-thirds of the world that does not have
effective access to the internet.
The problem with jazzing up the interface with 'gradients, transparency,
shadows, and stuff' is that it demands more system resources without a
clearly commensurate value to the learning experience.
Tony
On 04/23/2016 07:56 AM, [email protected] wrote:
Message: 6
Date: Sat, 23 Apr 2016 09:56:37 +1000
From: Sam Parkinson<[email protected]>
To: Dave Crossland<[email protected]>
Cc: iaep<[email protected]>
Subject: Re: [IAEP] Features wishlist from 2007
Message-ID:<[email protected]>
Content-Type: text/plain; charset="utf-8"; Format="flowed"
I think that reducing the "interface prejudice" is an interesting
question. Changing the theme to use more gradients, transparency,
shadows and stuff is very easy; we literally use the same toolkit that
powers GNOME's interface. The real question would be if we can test
this feature; if anybody would be willing to do some usability testing
in comparison of both.
I actually think that some features contribute to the interface issue.
For example, we only allow 1 activity on the screen at the time. Maybe
if we add the ability to split the screen vertically, we could appear
more mature. It would also probably be useful for many users. I might
draw up a design, unless somebody beats me to it.
Thanks,
Sam
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