another trivial comparison was the special 4mbit t/r (16bit bus) card
done for the pc/rt and the 16mbit t/r (32bit microchannel) card used by
the rs/6000.

the 4mbit t/r card had been specially designed pc/rt card for maximum
thruput.

the 16mbit t/r card used by the rs/6000 was the same as what was used
for ps2. the ps2 lan environment had design point of SAA and terminal
emulation paradigm (trying to stick the client/server genii back into
the bottle)
http://www.garlic.com/~lynn/subnetwork.html#emulation

it turned out that the pc/rt 4mbit t/r card had higher per card thruput
than the 16mbit t/r card used by the rs/6000.

another comparison was that the new almaden research building had been
wired for cat5 (16mbit t/r) ... however, when they went to deploy ...
they found that 10mbit star-wired enet (over cat5) had higher per card
thruput, higher aggregate network thruput, and lower latency ... than
running the same wiring with 16mbit t/r.

it was during this period that we came up with 3tier architecture,
middle-layer, etc
http://www.garlic.com/~lynn/subtopic.html#3tier

and out pitching it in customer executive presentations. it included
lots of enet content ... and we were taking hits from the t/r factions
(i.e. because of enet content) and saa factions (because we were not
only not terminal emulation paradigm ... but moving past client/server
to 3tier).

misc. 801, romp, pc/rt, rios, power, rs/6000, fort knox, etc ... postings.
http://www.garlic.com/~lynn/subtopic.html#801

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