In the early 80's we had an adventure game written in PL/1.  It was largely 
table driven so I added a room full of Texas Aggies.  To retrieve the 
"treasure," an Aggie Joke book, you had to find a bar of soap and throw it into 
the room at which point the Aggies would run out of the room enabling you to 
get the book.

For the record, I am a Texas Aggie and I understand that the joke will be lost 
on 49/50ths of the US. 

Robert Crawford
Abstract Evolutions LLC
(210) 913-3822

-----Original Message-----
From: IBM Mainframe Discussion List <IBM-MAIN@LISTSERV.UA.EDU> On Behalf Of 
Pew, Curtis G
Sent: Monday, July 3, 2023 1:43 PM
To: IBM-MAIN@LISTSERV.UA.EDU
Subject: [EXT] Re: z/OSMF

On Jul 3, 2023, at 1:26 PM, Seymour J Metz <sme...@gmu.edu> wrote:

I was thinking of the old text Adventure written in FORTRAN.


You’re talking about the same game. The full name was “Colossal Cave 
Adventure”, but the program file name was usually as many characters of 
“ADVENTURE” as the system supported. 
https://en.wikipedia.org/wiki/Colossal_Cave_Adventure

Forty years ago I knew how to make it all the way through, but that knowledge 
is now lost in the mists of time for me.

--
Curtis Pew
ITS Campus Solutions
curtis....@austin.utexas.edu




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