http://goo.gl/ljVcW

When the long-awaited BlackBerry
tablet<http://mashable.com/2011/03/22/blackberry-playbook-available>
hits
the U.S. and Canada on April 19, Research in Motion (RIM) has a surprise up
its sleeve: support for Android apps.

The company announced today that in addition to its new native SDK, the
BlackBerry PlayBook will support apps written for Android
2.3<http://mashable.com/2010/11/25/nexus-s-android-2-3/> and
BlackBerry Java. RIM also announced that it is bringing the Airplay and
Unity 3 game engines to the PlayBook.

Android support on a BlackBerry-branded device is a big deal. Rumors about
this sort of arrangement have been ongoing since early 2011, but it seemed
an unlikely development until now. In a statement, RIM co-CEO Mike Lazaridis
said: “The upcoming addition of BlackBerry Java and Android apps for the
BlackBerry PlayBook on BlackBerry App World will provide our users with an
even greater choice of apps and will also showcase the versatility of the
platform.”

The technical details surrounding Android-compatibility aren’t clear. We
assume RIM is using a virtual machine that can support Android code. This
method is likely similar to what the QNX-based tablet will do to run apps
written for older BlackBerry handset devices.

RIM says developers will just need to repackage, code sign and submit
existing Android apps to the Blackberry App World.

For developers that want to create native apps for the PlayBook, RIM says
its BlackBerry Tablet OS Native Development Kit will be in open Beta by this
summer. It seems odd to release a device to consumers before the native
development kit is even in open beta, but we guess that’s why RIM is
expanding its options to also include apps written for BlackBerry Java,
Android and Adobe Air.

The big question is: how will Android apps be presented on the PlayBook? Our
guess is they will appear in home-screen widgets with a full-screen option,
given the differences in orientation and resolution. That could actually be
an interesting experience, depending on execution.

To be clear, the apps that the PlayBook supports will be Android 2.3 — not
Android 3.0. So this means that developers that want an easy port of a
utility or basic game will have an easy time moving to the PlayBook.
Developers building new tablet apps from the ground-up for Honeycomb,
however, will still need to consider alternate development paths for
PlayBook.

What do you think of the PlayBook and its Android app compatibility? Does it
make the device more attractive? Let us know in the comments.

-- 
Salam,


Agus Hamonangan

Founder Indonesian Android Community
http://forum.android.or.id

Indonesian Android Community
http://groups.google.com/group/id-android

Gtalk  : id.android
Follow : @agushamonangan
E-mail :  [email protected]

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