Blender 3D Architecture, Buildings, and Scenery

[img]http://images.packtpub.com/images/100x123/1847193676.png[/img]

Language English
Release date May 2008
ISBN 1847193676
ISBN 13 978-1-847193-67-4
Author(s) Allan Brito

This book is about creating realistic models of building exteriors and
interiors, and surrounding environment and scenery. 

This book will show you how to create realistic architectural models
in Blender. Blender is an open-source 3D animation program released as
free software. It can be used for modeling, texturing, skinning,
animating, and so on. It runs on all the important operating systems
(including Windows, Mac, and Linux).

You can create natural scenery, landscapes, plants, various weather
conditions, environmental factors, building materials such as wood,
metal, brick, and more. You will also learn how to add people to
different scenes as well as other objects to an already existing
photograph or a video making it easier to increase its realism.

You will see how to use the final models to create simpler scenes for
use in 3D games, where real-time rendering is necessary. You will also
see how to use them to create the sets for animated movies.

What you will learn from this book
        * Build detailed and realistic models of buildings, furniture,
and landscapes
        * Create interior views of rooms and offices and exterior
views of buildings, landscapes, and courtyards
        * Produce video tours of the buildings and environments you create
        * Export  simple versions of your models for use in games and
interactive environments
        * Export still images and use the GIMP to give them a final polish
        * Use natural and artificial light sources to illuminate your
scenes in a realistic way
        * Apply textures to building surfaces to produce more detailed
and realistic scenes
        * Add humans and other `props' to your scenes to increase
their realism
        * Develop a library of textures, materials, objects that you
can use over and over again
        * Use the YafRay raytracer to create astonishingly realistic,
photo quality images
        * How to import materials between scenes
        * Create interactive animations

This book is for architects, game designers, artists, or movie makers
who want to create realistic buildings, interiors, and scenery using
Blender 3D, a free, open-source graphics tool. This book is not a
general introduction to Blender, but focuses on developing expertise
on the architectural aspects of the tool. Readers need not have prior
knowledge of Blender. 

Download (~10 MB)
[code]http://rapidshare.com/files/124348900/Blender3DArchitectureBuildingsAndScenery.rar.html[/code]

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