Hmm.. yg wa tau soal auto guard itu... pertama dia bakal pake lv 3 
sesuai yg lu suruh... abis itu klo lg diserang dan auto guard sukses 
dia bakal muncul tulisan klo lu pke auto guard lv 1

--- In [email protected], Ferdy Juniantyo <[EMAIL PROTECTED]> 
wrote:
> kk, maaf ganggu bentar, botku nih agak eror, erornya tuh, dia make 
bash cuma ama orc lady, itu jg berkali kali ampe orc ladynya mati, 
trus, dia auto guardnya aku set lvl 3, skali aja make skillnya, tp, 
dia malah make lvl 1 dan 3 kali makenya, kk yg udah berpengalaman, 
saya minta tolong untuk membantu saya, ini config saya:
>  
> # RO Master Server
> # master_name_# - Display Name
> # master_host_# - RO Master Server IP
> # master_port_# - Master Server Port
> # master_version_# - Master Server Version
> #
> # replace '#' with number start from 0 if you play more than one 
server
> # RO Master Server List provide at  
http://modkore.sourceforge.net/forum/index.php?showtopic=1054
> #
> local_port 7678
> local_host localhost
> buildType 0
> master_name_0 idRO: Master I
> master_host_0 202.43.167.66
> master_port_0 6900
> master_version_0 12
> #charServer_host 38.144.194.195
> #charServer_port 5000
> commandPrefix ;
> version 2
> encrypt 0
> encryptKey 04 02 EE B7 7D F5 27 95 42 14 32 10 1C 20 2B 6C 1C FA 
DB 01
> OpenKore 
> SecureLogin 1
> master 0
> server 2
> username 
> password 
> char 0
> sex 
> adminPassword 43i5984skjdfkjsd
> callSign sdjkfjhiiewe324rds
> dcOnAtkMiss 0
> dcOnDeath 0
> dcOnDualLogin 0
> dcOnEmptyArrow 0
> dcOnShopClosed 0
> dcOnTryReConnect 0
> autoRestart 0
> #waitingTimeStart 1:20:00
> #waitingTimeStop 23:55:00
> verbose 1
> debug 0
> debug_sendPacket 0
> message_length_max 80
> attackAuto 3
> attackAuto_followTarget 1
> attackAuto_inLockOnly 0
> attackAuto_onlyWhenSafe 0
> attackAuto_party 1
> attackMaxRouteDistance 100
> attackMaxRouteTime 15
> attackUseWeapon 1
> attackDistance 2
> #AvoidKill Stealing 1 
> NotAttackDistance 
> lockMap_0 gef_fild14
> lockMap_0_x 
> lockMap_0_y 
> lockMap_0_randx 
> lockMap_0_randy 
> lockMap_0_timeout 0
> useWaypoint 0
> saveMap Daratan Geffen
> saveMap_warpToBuyOrSell 1
> deadRespawn 1
> modifiedWalkType 1
> modifiedWalkDistance 1
> route_randomWalk 0
> route_randomWalk_maxRouteTime 1
> route_step 10
> attackSkillSlot_0 Bash
> attackSkillSlot_0_dist 2
> attackSkillSlot_0_hp_lower 0
> attackSkillSlot_0_hp_upper 100
> attackSkillSlot_0_lvl 10
> attackSkillSlot_0_maxAggressives 4
> attackSkillSlot_0_minAggressives 0
> attackSkillSlot_0_maxCastTime 0
> attackSkillSlot_0_minCastTime 0
> attackSkillSlot_0_maxUses 3
> attackSkillSlot_0_monsters Cookie, Mystcase, Cruiser, Cookie Xmas, 
High Orc, Orc Lady, Orc Warrior, Orc Archer, Sandman, Hode, Argiope
> #High Orc, Orc Archer, Argiope
> attackSkillSlot_0_sp_lower 0
> attackSkillSlot_0_sp_upper 100
> attackSkillSlot_0_stopWhenHit 0
> attackSkillSlot_0_stopWhenFrozen 0
> attackSkillSlot_0_loopSlot 
> attackSkillSlot_1 Provoke
> attackSkillSlot_1_dist 10,9,8,7,6,5,4,3,2,1
> attackSkillSlot_1_hp_lower 0
> attackSkillSlot_1_hp_upper 100
> attackSkillSlot_1_lvl 10
> attackSkillSlot_1_maxAggressives 4
> attackSkillSlot_1_minAggressives 0
> attackSkillSlot_1_maxCastTime 0
> attackSkillSlot_1_minCastTime 0
> attackSkillSlot_1_maxUses 1
> attackSkillSlot_1_monsters Cruiser, Mystcase, High Orc, Orc 
Archer, Orc Lady, Orc Warrior, Sandman, Hode, Argiope
> #High Orc, Orc Archer, Argiope
> attackSkillSlot_1_sp_lower 0
> attackSkillSlot_1_sp_upper 100
> attackSkillSlot_1_stopWhenHit 0
> attackSkillSlot_1_stopWhenFrozen 0
> attackSkillSlot_1_loopSlot 
> sitAuto_hp_lower 30
> sitAuto_hp_upper 99
> sitAuto_sp_lower 20
> sitAuto_sp_upper 60
> sitAuto_idle 
> teleportAuto_AtkMiss 0
> teleportAuto_deadly 5
> teleportAuto_hp 20
> teleportAuto_idle 2
> teleportAuto_maxDmg 700
> teleportAuto_minAggressives 4
> teleportAuto_onlyWhenSafe 2
> teleportAuto_portal 0
> teleportAuto_search 2
> teleportAuto_useItem 1
> useSelf_skill_0 Heal
> useSelf_skill_0_hp_lower 75
> useSelf_skill_0_hp_upper 95
> useSelf_skill_0_inLockOnly 1
> useSelf_skill_0_lvl 10
> useSelf_skill_0_maxAggressives 0
> useSelf_skill_0_minAggressives 0
> useSelf_skill_0_maxCastTime 5
> useSelf_skill_0_minCastTime 0
> useSelf_skill_0_monsters 
> useSelf_skill_0_sp_lower 30
> useSelf_skill_0_sp_upper 100
> useSelf_skill_0_spirits_lower 0
> useSelf_skill_0_spirits_upper 0
> useSelf_skill_0_stopWhenHit 0
> useSelf_skill_0_timeout 0
> useSelf_skill_0_inStatus 0
> useSelf_skill_0_outStatus 0
> useSelf_skill_0_whileSitting 0
>  
> useSelf_skill_1 Heal
> useSelf_skill_1_hp_lower 70
> useSelf_skill_1_hp_upper 90
> useSelf_skill_1_inLockOnly 1
> useSelf_skill_1_lvl 10
> useSelf_skill_1_maxAggressives 0
> useSelf_skill_1_minAggressives 0
> useSelf_skill_1_maxCastTime 5
> useSelf_skill_1_minCastTime 0
> useSelf_skill_1_monsters 
> useSelf_skill_1_sp_lower 30
> useSelf_skill_1_sp_upper 100
> useSelf_skill_1_spirits_lower 0
> useSelf_skill_1_spirits_upper 0
> useSelf_skill_1_stopWhenHit 0
> useSelf_skill_1_timeout 0
> useSelf_skill_1_inStatus 0
> useSelf_skill_1_outStatus 0
> useSelf_skill_1_whileSitting 0
>  
> useSelf_skill_2 Heal
> useSelf_skill_2_hp_lower 65
> useSelf_skill_2_hp_upper 85
> useSelf_skill_2_inLockOnly 1
> useSelf_skill_2_lvl 10
> useSelf_skill_2_maxAggressives 0
> useSelf_skill_2_minAggressives 0
> useSelf_skill_2_maxCastTime 5
> useSelf_skill_2_minCastTime 0
> useSelf_skill_2_monsters 
> useSelf_skill_2_sp_lower 30
> useSelf_skill_2_sp_upper 100
> useSelf_skill_2_spirits_lower 0
> useSelf_skill_2_spirits_upper 0
> useSelf_skill_2_stopWhenHit 0
> useSelf_skill_2_timeout 0
> useSelf_skill_2_inStatus 0
> useSelf_skill_2_outStatus 0
> useSelf_skill_2_whileSitting 0
>  
> useSelf_skill_3 Heal
> useSelf_skill_3_hp_lower 60
> useSelf_skill_3_hp_upper 80
> useSelf_skill_3_inLockOnly 1
> useSelf_skill_3_lvl 10
> useSelf_skill_3_maxAggressives 0
> useSelf_skill_3_minAggressives 0
> useSelf_skill_3_maxCastTime 5
> useSelf_skill_3_minCastTime 0
> useSelf_skill_3_monsters 
> useSelf_skill_3_sp_lower 30
> useSelf_skill_3_sp_upper 100
> useSelf_skill_3_spirits_lower 0
> useSelf_skill_3_spirits_upper 0
> useSelf_skill_3_stopWhenHit 0
> useSelf_skill_3_timeout 0
> useSelf_skill_3_inStatus 0
> useSelf_skill_3_outStatus 0
> useSelf_skill_3_whileSitting 0
>  
> useSelf_skill_4 Heal
> useSelf_skill_4_hp_lower 55
> useSelf_skill_4_hp_upper 75
> useSelf_skill_4_inLockOnly 1
> useSelf_skill_4_lvl 10
> useSelf_skill_4_maxAggressives 0
> useSelf_skill_4_minAggressives 0
> useSelf_skill_4_maxCastTime 5
> useSelf_skill_4_minCastTime 0
> useSelf_skill_4_monsters 
> useSelf_skill_4_sp_lower 30
> useSelf_skill_4_sp_upper 100
> useSelf_skill_4_spirits_lower 0
> useSelf_skill_4_spirits_upper 0
> useSelf_skill_4_stopWhenHit 0
> useSelf_skill_4_timeout 5
> useSelf_skill_4_inStatus 0
> useSelf_skill_4_outStatus 0
> useSelf_skill_4_whileSitting 0
>  
> useSelf_skill_5 Heal
> useSelf_skill_5_hp_lower 50
> useSelf_skill_5_hp_upper 70
> useSelf_skill_5_inLockOnly 1
> useSelf_skill_5_lvl 10
> useSelf_skill_5_maxAggressives 0
> useSelf_skill_5_minAggressives 0
> useSelf_skill_5_maxCastTime 5
> useSelf_skill_5_minCastTime 0
> useSelf_skill_5_monsters 
> useSelf_skill_5_sp_lower 30
> useSelf_skill_5_sp_upper 100
> useSelf_skill_5_spirits_lower 0
> useSelf_skill_5_spirits_upper 0
> useSelf_skill_5_stopWhenHit 0
> useSelf_skill_5_timeout 5
> useSelf_skill_5_inStatus 0
> useSelf_skill_5_outStatus 0
> useSelf_skill_5_whileSitting 0
>  
> useSelf_skill_6 Heal
> useSelf_skill_6_hp_lower 45
> useSelf_skill_6_hp_upper 65
> useSelf_skill_6_inLockOnly 1
> useSelf_skill_6_lvl 10
> useSelf_skill_6_maxAggressives 0
> useSelf_skill_6_minAggressives 0
> useSelf_skill_6_maxCastTime 5
> useSelf_skill_6_minCastTime 0
> useSelf_skill_6_monsters 
> useSelf_skill_6_sp_lower 30
> useSelf_skill_6_sp_upper 100
> useSelf_skill_6_spirits_lower 0
> useSelf_skill_6_spirits_upper 0
> useSelf_skill_6_stopWhenHit 0
> useSelf_skill_6_timeout 5
> useSelf_skill_6_inStatus 0
> useSelf_skill_6_outStatus 0
> useSelf_skill_6_whileSitting 0
>  
> useSelf_skill_7 Heal
> useSelf_skill_7_hp_lower 40
> useSelf_skill_7_hp_upper 60
> useSelf_skill_7_inLockOnly 1
> useSelf_skill_7_lvl 10
> useSelf_skill_7_maxAggressives 0
> useSelf_skill_7_minAggressives 0
> useSelf_skill_7_maxCastTime 5
> useSelf_skill_7_minCastTime 0
> useSelf_skill_7_monsters 
> useSelf_skill_7_sp_lower 30
> useSelf_skill_7_sp_upper 100
> useSelf_skill_7_spirits_lower 0
> useSelf_skill_7_spirits_upper 0
> useSelf_skill_7_stopWhenHit 0
> useSelf_skill_7_timeout 5
> useSelf_skill_7_inStatus 0
> useSelf_skill_7_outStatus 0
> useSelf_skill_7_whileSitting 0
>  
> useSelf_skill_8 Heal
> useSelf_skill_8_hp_lower 35
> useSelf_skill_8_hp_upper 55
> useSelf_skill_8_inLockOnly 1
> useSelf_skill_8_lvl 10
> useSelf_skill_8_maxAggressives 0
> useSelf_skill_8_minAggressives 0
> useSelf_skill_8_maxCastTime 5
> useSelf_skill_8_minCastTime 0
> useSelf_skill_8_monsters 
> useSelf_skill_8_sp_lower 30
> useSelf_skill_8_sp_upper 100
> useSelf_skill_8_spirits_lower 0
> useSelf_skill_8_spirits_upper 0
> useSelf_skill_8_stopWhenHit 0
> useSelf_skill_8_timeout 5
> useSelf_skill_8_inStatus 0
> useSelf_skill_8_outStatus 0
> useSelf_skill_8_whileSitting 0
> useSelf_skill_9 Heal
> useSelf_skill_9_hp_lower 30
> useSelf_skill_9_hp_upper 40
> useSelf_skill_9_inLockOnly 1
> useSelf_skill_9_lvl 10
> useSelf_skill_9_maxAggressives 0
> useSelf_skill_9_minAggressives 0
> useSelf_skill_9_maxCastTime 5
> useSelf_skill_9_minCastTime 0
> useSelf_skill_9_monsters 
> useSelf_skill_9_sp_lower 30
> useSelf_skill_9_sp_upper 100
> useSelf_skill_9_spirits_lower 0
> useSelf_skill_9_spirits_upper 0
> useSelf_skill_9_stopWhenHit 0
> useSelf_skill_9_timeout 5
> useSelf_skill_9_inStatus 0
> useSelf_skill_9_outStatus 0
> useSelf_skill_9_whileSitting 0
> useSelf_skill_10 Heal
> useSelf_skill_10_hp_lower 25
> useSelf_skill_10_hp_upper 35
> useSelf_skill_10_inLockOnly 1
> useSelf_skill_10_lvl 10
> useSelf_skill_10_maxAggressives 0
> useSelf_skill_10_minAggressives 0
> useSelf_skill_10_maxCastTime 5
> useSelf_skill_10_minCastTime 0
> useSelf_skill_10_monsters 
> useSelf_skill_10_sp_lower 30
> useSelf_skill_10_sp_upper 100
> useSelf_skill_10_spirits_lower 0
> useSelf_skill_10_spirits_upper 0
> useSelf_skill_10_stopWhenHit 0
> useSelf_skill_10_timeout 5
> useSelf_skill_10_inStatus 0
> useSelf_skill_10_outStatus 0
> useSelf_skill_10_whileSitting 0
> useSelf_skill_11 Heal
> useSelf_skill_11_hp_lower 20
> useSelf_skill_11_hp_upper 30
> useSelf_skill_11_inLockOnly 1
> useSelf_skill_11_lvl 10
> useSelf_skill_11_maxAggressives 0
> useSelf_skill_11_minAggressives 0
> useSelf_skill_11_maxCastTime 5
> useSelf_skill_11_minCastTime 0
> useSelf_skill_11_monsters 
> useSelf_skill_11_sp_lower 30
> useSelf_skill_11_sp_upper 100
> useSelf_skill_11_spirits_lower 0
> useSelf_skill_11_spirits_upper 0
> useSelf_skill_11_stopWhenHit 0
> useSelf_skill_11_timeout 5
> useSelf_skill_11_inStatus 0
> useSelf_skill_11_outStatus 0
> useSelf_skill_11_whileSitting 0
> useSelf_skill_12 Heal
> useSelf_skill_12_hp_lower 15
> useSelf_skill_12_hp_upper 25
> useSelf_skill_12_inLockOnly 1
> useSelf_skill_12_lvl 10
> useSelf_skill_12_maxAggressives 0
> useSelf_skill_12_minAggressives 0
> useSelf_skill_12_maxCastTime 5
> useSelf_skill_12_minCastTime 0
> useSelf_skill_12_monsters 
> useSelf_skill_12_sp_lower 30
> useSelf_skill_12_sp_upper 100
> useSelf_skill_12_spirits_lower 0
> useSelf_skill_12_spirits_upper 0
> useSelf_skill_12_stopWhenHit 0
> useSelf_skill_12_timeout 5
> useSelf_skill_12_inStatus 0
> useSelf_skill_12_outStatus 0
> useSelf_skill_12_whileSitting 0
> useSelf_skill_13 Heal
> useSelf_skill_13_hp_lower 10
> useSelf_skill_13_hp_upper 20
> useSelf_skill_13_inLockOnly 1
> useSelf_skill_13_lvl 10
> useSelf_skill_13_maxAggressives 0
> useSelf_skill_13_minAggressives 0
> useSelf_skill_13_maxCastTime 5
> useSelf_skill_13_minCastTime 0
> useSelf_skill_13_monsters 
> useSelf_skill_13_sp_lower 30
> useSelf_skill_13_sp_upper 100
> useSelf_skill_13_spirits_lower 0
> useSelf_skill_13_spirits_upper 0
> useSelf_skill_13_stopWhenHit 0
> useSelf_skill_13_timeout 5
> useSelf_skill_13_inStatus 0
> useSelf_skill_13_outStatus 0
> useSelf_skill_13_whileSitting 0
> useSelf_skill_14 Heal
> useSelf_skill_14_hp_lower 6
> useSelf_skill_14_hp_upper 15
> useSelf_skill_14_inLockOnly 1
> useSelf_skill_14_lvl 10
> useSelf_skill_14_maxAggressives 0
> useSelf_skill_14_minAggressives 0
> useSelf_skill_14_maxCastTime 5
> useSelf_skill_14_minCastTime 0
> useSelf_skill_14_monsters 
> useSelf_skill_14_sp_lower 30
> useSelf_skill_14_sp_upper 100
> useSelf_skill_14_spirits_lower 0
> useSelf_skill_14_spirits_upper 0
> useSelf_skill_14_stopWhenHit 0
> useSelf_skill_14_timeout 5
> useSelf_skill_14_inStatus 0
> useSelf_skill_14_outStatus 0
> useSelf_skill_14_whileSitting 0
> useSelf_skill_15 Heal
> useSelf_skill_15_hp_lower 4
> useSelf_skill_15_hp_upper 10
> useSelf_skill_15_inLockOnly 1
> useSelf_skill_15_lvl 10
> useSelf_skill_15_maxAggressives 0
> useSelf_skill_15_minAggressives 0
> useSelf_skill_15_maxCastTime 5
> useSelf_skill_15_minCastTime 0
> useSelf_skill_15_monsters 
> useSelf_skill_15_sp_lower 30
> useSelf_skill_15_sp_upper 100
> useSelf_skill_15_spirits_lower 0
> useSelf_skill_15_spirits_upper 0
> useSelf_skill_15_stopWhenHit 0
> useSelf_skill_15_timeout 5
> useSelf_skill_15_inStatus 0
> useSelf_skill_15_outStatus 0
> useSelf_skill_15_whileSitting 0
> useSelf_skill_16 Heal
> useSelf_skill_16_hp_lower 2
> useSelf_skill_16_hp_upper 5
> useSelf_skill_16_inLockOnly 1
> useSelf_skill_16_lvl 10
> useSelf_skill_16_maxAggressives 0
> useSelf_skill_16_minAggressives 0
> useSelf_skill_16_maxCastTime 5
> useSelf_skill_16_minCastTime 0
> useSelf_skill_16_monsters 
> useSelf_skill_16_sp_lower 30
> useSelf_skill_16_sp_upper 100
> useSelf_skill_16_spirits_lower 0
> useSelf_skill_16_spirits_upper 0
> useSelf_skill_16_stopWhenHit 0
> useSelf_skill_16_timeout 5
> useSelf_skill_16_inStatus 0
> useSelf_skill_16_outStatus 0
> useSelf_skill_16_whileSitting 0
> useSelf_skill_17 Auto Guard
> useSelf_skill_17_hp_lower 0
> useSelf_skill_17_hp_upper 100
> useSelf_skill_17_inLockOnly 1
> useSelf_skill_17_lvl 3
> useSelf_skill_17_maxAggressives 0
> useSelf_skill_17_minAggressives 0
> useSelf_skill_17_maxCastTime 1
> useSelf_skill_17_minCastTime 1
> useSelf_skill_17_sp_lower 20
> useSelf_skill_17_sp_upper 100
> useSelf_skill_17_spirits_lower 0
> useSelf_skill_17_spirits_upper 0
> useSelf_skill_17_stopWhenHit 0
> useSelf_skill_17_timeout 300
> useSelf_skill_17_inStatus 0
> useSelf_skill_17_outStatus 0
> useSelf_skill_17_whileSitting 0
> useSelf_skill_18 Endure
> useSelf_skill_18_hp_lower 0
> useSelf_skill_18_hp_upper 100
> useSelf_skill_18_inLockOnly 1
> useSelf_skill_18_lvl 8
> useSelf_skill_18_maxAggressives 0
> useSelf_skill_18_minAggressives 0
> useSelf_skill_18_maxCastTime 1
> useSelf_skill_18_minCastTime 1
> useSelf_skill_18_sp_lower 20
> useSelf_skill_18_sp_upper 100
> useSelf_skill_18_spirits_lower 0
> useSelf_skill_18_spirits_upper 50
> useSelf_skill_18_stopWhenHit 0
> useSelf_skill_18_timeout 1800
> useSelf_skill_18_inStatus 0
> useSelf_skill_18_outStatus 0
> useSelf_skill_18_whileSitting 0
> useSelf_item_0 
> useSelf_item_0_hp_lower 500
> useSelf_item_0_hp_upper 900
> useSelf_item_0_maxAggressives 0
> useSelf_item_0_minAggressives 0
> useSelf_item_0_sp_lower 0
> useSelf_item_0_sp_upper 0
> useSelf_item_0_stopWhenHit 0
> useSelf_item_0_inLockOnly 0
> useSelf_item_0_timeout 0
> useSelf_item_0_inStatus 0
> useSelf_item_0_outStatus 0
> partySkill_0 
> partySkill_0_lvl 1
> partySkill_0_target 
> partySkill_0_targetHp_lower 0
> partySkill_0_targetHp_upper 60
> partySkill_0_maxCastTime 10
> partySkill_0_minCastTime 0
> partySkill_0_sp_lower 0
> partySkill_0_sp_upper 100
> partySkill_0_timeout 0
> partySkill_0_onSit 1
> itemsTakeAuto 1
> itemsGatherAuto 1
> itemsMaxWeight 47
> itemsGreedyMode 0
> buyAuto_0 
> buyAuto_0_npc 
> buyAuto_0_minAmount 0
> buyAuto_0_maxAmount 10
> buyAuto_0_distance 1
> sellAuto 0
> sellAuto_npc 51618
> sellAuto_distance 1
> storageAuto 0
> storageAuto_npc 51760
> storageAuto_npc_steps c r1 n
> storageAuto_distance 2
> getAuto_0 
> getAuto_0_minAmount 0
> getAuto_0_maxAmount 10
> getAuto_0_passive 0
> follow 0
> followTarget 
> followDistanceMax 6
> followDistanceMin 3
> followLostStep 12
> tankMode 0
> tankModeTarget 
> dealAuto 1
> partyAuto 0
> partyAutoShare 0
> guildAutoDeny 1
> seconds_per_block 0.12
> sleepTime 50000
> # mod Add - on
> colorMode 0
> autoUpdateNPC 1
> fastInfoDetect 0
> makeChatwhenSit 0
> ignoredAll 0
> ChatAuto 0
> ChatAuto_Autoignored 0
> ChatAuto_Cps 0.25
> ChatAuto_Distance 5
> ChatAuto_Emotime 0.5
> ChatAuto_inLockOnly 0
> ChatAuto_Max 5
> petAutoFeedRate 25
> petAutoFood Pet Food
> petAutoPlay 0
> #All in this area is responding , try to set word in chatAuto.txt
> #----------------------------
> AntiSkillonMonster 0
> AntiIncoming 0
> AntiJam 0
> AntiJam_Count 2
> AntiWarp 0
> AutoThanks 0
> AutoSpeak 0
> #----------------------------
> allowableMap 
> reactallowableMap 
> avoidGM 1
> avoid_namePattern ^GM
> avoid_onPM 0
> avoid_reConnect 1800
> avoid_walkDistance 5
> ppl_defaultFlag 1 1 1
> Exclusive_Avoid 0
> sysLog_emo 0
> sysLog_monster 0
> sysLog_items 0
> cureAuto_poison 0
> # get weapon's name by type "i eq"
> # To used Bare Hand set with "[NONE]" (only in double quotes) on 
Right Hand
> autoSwitch_default_RightHand 
> autoSwitch_default_LeftHand 
> autoSwitch_default_Arrow 
> autoSwitch_0 
> autoSwitch_0_RightHand 
> autoSwitch_0_LeftHand 
> autoSwitch_0_Arrow 
> autoSwitch_0_Distance 
> autoSwitch_0_useWeapon 
> alertSound 0
> alertSound_onDanger SystemDefault
> alertSound_onGMnotice SystemDefault
> alertSound_onItem SystemDefault
> alertSound_onPM SystemDefault
> alertSound_onShop SystemDefault
> hideMsg_guildBulletin 0
> hideMsg_otherUseItem 0
> hideMsg_otherUseSkill 0
> hideMsg_expDisplay 0
> hideMsg_itemExists 0
> hideMsg_itemAppeared 0
> equipAuto_0 
> equipAuto_0_def 
> equipAuto_0_hp_lower 0
> equipAuto_0_hp_upper 100
> equipAuto_0_maxAggressives 0
> equipAuto_0_minAggressives 0
> equipAuto_0_monster 
> equipAuto_0_skills 
> equipAuto_0_sp_lower 0
> equipAuto_0_sp_upper 100
> equipAuto_0_weight 0
> equipAuto_0_whileSitting 0
>  
> Atas perhatiannya, saya ucapkan, terima kasih
>  
> 
> 
> 
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dapatkan [EMAIL PROTECTED] GRATIS !!
� http://mail.ragnarok.cc

MOTW minggu ini:
� Edward Elric (dennou_kid)
� [info] http://games.groups.yahoo.com/group/IdRO/message/16528

baca peraturan di:
� http://idro.asisi.net/rules
� [mirror] http://andy-ch.solonet.co.id/idro/rules

andy-ch private wow v1 [world of warcraft offline] RELEASED, informasi lebih 
lanjut:
� http://idro.asisi.net/pwow
� [mirror] http://andy-ch.solonet.co.id/idro/pwowhttp://www.worldofwarcraft.com

andy-ch private ro v3 [ragnarok offline] RELEASED, informasi lebih lanjut:
� http://idro.asisi.net/pro3
� [mirror] http://andy-ch.solonet.co.id/idro/pro3

release/update terakhir modKore-IdRO [v8.1.0] / 09-May-2005:
� [info] http://groups.yahoo.com/group/IdRO/
� [info] http://games.groups.yahoo.com/group/IdRO/message/16081
� [info] MD5 = "6C51AFA65E795F8E685A684D93E6CA6B" [modKore-IdRO.exe]
� [download] http://idro.asisi.net/download/modKore-IdRO.v8.1.0.ZIP
� [screen-shot] http://idro.asisi.net/screen_v8.1.0.jpg

selalu check halaman "FILES" di:
� http://games.groups.yahoo.com/group/IdRO/files

jangan lupa untuk ikut berpartisipasi POLLING kami di:
� http://games.groups.yahoo.com/group/IdRO/polls

e-mail tim moderator:
� [EMAIL PROTECTED] 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
    http://groups.yahoo.com/group/IdRO/

<*> To unsubscribe from this group, send an email to:
    [EMAIL PROTECTED]

<*> Your use of Yahoo! Groups is subject to:
    http://docs.yahoo.com/info/terms/
 


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