there's a discussion on how to make some simple classes of
assymetric multisender apps work with
SSM, but there's not really anything useful
for genuine multi-peer applications - what is needed is to
revitalise the work on bidir pim, and then retrofit the SSM
addressing (.e. what we proposed in rama/sm work) and maybe now is
the right time to do that since the SSM stuff is seeing deployment,
so we wont be distracting people from their main agenda anymore.
In message <[EMAIL PROTECTED]>, Hugh Fisher typed:
>>
>> I'm building applications for collaborative 3D graphics
>> using SRM (actually LRMP) multicast on the local Ethernet.
>> They're peer to peer systems, not in the new buzzword of
>> the day sense, but in all being equal participants rather
>> than a client/server design.
>>
>> My systems have multiple senders, but a per-group routing
>> tree rather than per-source is fine. In the future I'll
>> want (like many VR/distributed sim folk) to be able to
>> allocate from a large range of multicast addresses, say
>> 12 bits or more. Waiting for IP6 isn't an option.
>>
>> The "Interconnections" 2nd ed book describes a shared tree
>> multicast with 8 byte group IDs that would fit my needs
>> very nicely. Can anyone point me to a working group/mailing
>> list where I can find out more about this?
>>
>>--
>> Hugh Fisher
>> ANU/CSIRO VE Lab
>>
cheers
jon