At 02:49 06/06/16, Lyndon Nerenberg wrote:
>>  * Use of MHTML as the archive packaging.
>>  * Use of XHTML 1.0 as the document encoding.
>>  * Use of a standard IETF defined style sheet.
>>  * Use of PNG encoding for all images.
>
>I'm in agreement with the first three, but I disagree with using PNG for 
>graphics.  PNG is a device output format that doesn't mesh with the other 
>three, which are media-neutral input formats.
>
>Output media properties change (rapidly) over time.  PNG doesn't accommodate 
>changing output device resolution nicely.  Do you generate graphics for 72DPI? 
>100? 300?  None of these will scale (literally or figuratively) to the 1600DPI 
>(and beyond) devices we can expect in the foreseeable future.  In this case I 
>think SVG is a better alternative.  It has the attributes of PNG (open 
>standard, unencumbered IPR) and the added benefit of media independence.

As it happens, SVG requires support for PNG, see
http://www.w3.org/TR/2003/REC-SVG11-20030114/struct.html#ImageElement.
But PNG should only be used for raster images, not for graphics.
SVG will provide the necessary scaling/positioning information for
embedded PNG images, so the device resolution concern is addressed.

Regards,    Martin.



#-#-#  Martin J. Du"rst, Assoc. Professor, Aoyama Gakuin University
#-#-#  http://www.sw.it.aoyama.ac.jp       mailto:[EMAIL PROTECTED]     


_______________________________________________
Ietf mailing list
[email protected]
https://www1.ietf.org/mailman/listinfo/ietf

Reply via email to