*Roleplaying Games
**Gaelcon *is rolling around again, for it's 20th year, and currently we're
looking for the best tabletop scenarios out there. All ideas will be
considered - we want a mix of experimental, way cool stuff as well as
well-done traditional games. If you're interested in submitting a game,
please send the details asked for below to us. The deadline for receipt of
these submissions is *May 31st 2008*.

Once again, we will be running our *Writer's Award*. The *Writer's Award* is
only applicable to those scenarios accepted by *Gaelcon* and are completed
and submitted before the 30th of September. Our Roleplaying Games
Coordinators will be the judges, and their decision is final. The winner of
the Writer's Award will receive a voucher to one trader attending
*Gaelcon*to the value of €100!

*1. A synopsis of Your Game.*
What is your game about? What are the driving forces in it? What kind of
plot line do you envision it having? What system (if any) is it for? Think
of this as your sales pitch. Explain not only the plot, but try and give us
an idea of what makes your idea different from everyone else's.

*2. 100 Word Promo for Program.*
This blurb will be the public face of your game. Use it to entice players to
play your scenario. There is an upper limit of 100 words for this, so you
will have to think carefully about how to utilise it to best effect.

*3. 50 Word Promo for Flyer.*
Once the timetable has been finalised (i.e. after May 31st),
*Gaelcon*releases a flyer which people can use to pre-book events. We
will need a
paragraph of no more than 50 words to promote your game in the flyer. Once
again, bear in mind that those who are pre-booking will be influenced by
your blurb, so think carefully about how to achieve maximum impact! In
addition to this we are going to need some more concrete information.

*4. Contact Details.*
Name, email address and phone number. If you have MSN/Yahoo IM/Googlechat,
that you are willing to provide.

*5. Number of Players.*
In general we run our games for 6 players, but on rare occasions that just
doesn't work out. Let us know how many players you feel each table will
accommodate.

*6. Length of Game.*
Again, we try to keep all our games running in three hours, as it allows
players to partake in the maximum number of games over the weekend. If you
feel your game would benefit from a different length of slot, let us know
how long and why.

*7. GMs.*
You will need to include the names and contact details of two other people
who are willing to GM your game over the weekend. *Gaelcon* is always
desperately short of GMs for games and people are often press ganged to GM
at short notice. This doesn't do the game you've worked so hard on any
favours. Having GMs who've read the scenario and had the opportunity to
prepare for the game can only make for a better game.

*8. Rating.*
This is something new we wish to try for *Gaelcon* this year that all games
be rated U, 12, 15 or 18. This is in order to make sure your content is
suitable for those who wish to play your game and in order that younger
players get the most out of a scenario without reducing the enjoyment of
others. In order to accommodate this we wish that you rate the content of
your game out of 5 in the following categories: Violence, Adult theme and
Language. 1 being little content and 5 being severe content.

Once you have put together your submission you can either send it in by post
to *Gaelcon 2008*, PO Box 4345, Dublin 1, Ireland, or by emailing it to the
RPG Coordinators at [EMAIL PROTECTED] to arrive not later than *May 31st*.
Any queries should also be sent to the above addresses. We will get back to
everybody who submits a game as soon as we've finalised our timetable. Final
scenarios for those games which are accepted will be set a deadline of 30th
September 2007. The RPG co-ordinators regret that they cannot guarantee that
games not submitted before the 30th of September deadline will be run.

Thanks in advance to everyone who takes the time to put in a proposal.
General queries on *Gaelcon 2008* can be sent either to the postal address
or [EMAIL PROTECTED]
------------------

*Larps**
Gaelcon* is rolling around again, and for it's 20th year, and currently
we're looking for the LARP scenarios out there. All ideas will be considered
- we want a mix of experimental, way cool stuff as well as well-done
traditional games. If you're interested in submitting a game, please send
the details asked for below to us. The deadline for receipt of these
submissions is *May 31st 2008*.

The final date for receipt of preliminary submissions is *31st May*.
Submissions received after this date cannot be considered, unless there's
another postal strike. Your final scenario should remain reasonably accurate
to the submission but we accept that changes can occur during the writing
process.

The deadline for receipt of completed submissions is the 30th September. We
really would urge you to try and get your work done and finished by this
date as it makes everyone's life (yours included) much, much easier.

Your submission should include the following details:

*1. Contact Details.*
The name of writer(s), email address and phone number. If you have MSN/Yahoo
IM/Googlechat, that you are willing to provide.

*2. A Synopsis of Your Game.*
Restrict this if you can to less than 1000 words but more than 500. Tell us
about the basic premise and storyline of your game. Aside from explaining
the plot, give us an idea of what makes your idea different and interesting.

*3. 50 Word Promo for Flyer.*
Once we finalise the timetable, *Gaelcon* releases a flyer. We need a
paragraph of less than 50 words to promote your game. Remember that this is
the only information people will have about your game before the day of the
convention. Make sure that this information is in the form of an explanation
of what the players can expect once they start playing your game. Be aware
that blurbs written in an "in-game" style can sometimes be misleading.

*4. 100 Word Promo for Program.*
This is what people will read at the convention. Make it interesting, it's
there to encourage people to play your game. Try to keep it concise and to
the point and remember the 100 word limit!

*5. Approximate Number of Players.*
For several reasons we recommend that Larps have no more than 25
participants. This information is necessary though to ensure "big" games are
not timetabled alongside each other.

*6. Length of Game.*
A typical timetable slot is 3 hours. If you feel that your game would run
better if given a longer time period, let us know and we shall try to
timetable your event. Please don't rely on a longer slot when compiling your
submission, as there is no guarantee that we will be able to fit you in.

*7. Space and Special Requirements.*
We need to know if your game needs control of lights, sound, etc. We cannot
promise to meet these requirements but for now we need to know what those
expenses/requirements may be.

*8. Rating.*
This is something new we wish to try for *Gaelcon* this year that all games
be rated U, 12, 15 or 18. This is in order to make sure your content is
suitable for those who wish to play your game and in order that younger
players get the most out of a scenario without reducing the enjoyment of
others. In order to accommodate this we wish that you rate the content of
your game out of 5 in the following categories: Violence, Adult theme and
Language. 1 being little content and 5 being severe content.

Once you have completed your submission you can either send it in by post to
*Gaelcon 2008*, PO Box 4345, Dublin 1, Ireland, or by emailing it to the
LARP Coordinators at [EMAIL PROTECTED] Make sure you send it before the
closing date of* May 31st*. We contact everybody who submits a game as soon
as we receive your submission. We will contact you to inform you if your
game is running at *Gaelcon* shortly after the closing date.

Thank you in advance for taking the time to submit a scenario to *Gaelcon
2008*. Please direct any general queries about *Gaelcon* to the postal
address or [EMAIL PROTECTED]


[Non-text portions of this message have been removed]


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