Thank you for the response.
One of the graphs I am using currently only has ~1e2 edges, so I think 1e4
may be enough. I remember reading a paper citing that 10*|E| is sufficient,
but will have to look again.

Additionally, I will be using a Markov Chain method to rewire graphs so
that they match the transitivity of my graph of interest (in addition to
the degree distribution). I was mainly wondering if using 'rewire' with
~1e4 iterations would create a graph that is "random enough" from which to
start the Markov Chain process.

Thanks,
Chris


On Fri, Jul 4, 2014 at 5:48 AM, Tamás Nepusz <[email protected]> wrote:

>
> Hello,
>
> > I was wondering how different the functions 'rewire' and
> 'degree.sequence.game' are.
> degree.sequence.game() constructs a graph from scratch, while rewire()
> rewires an existing graph. This means that you must "guesstimate" the
> number of rewiring attempts to perform in case of your particular graph to
> ensure that you do enough rewires so that the starting point (i.e. the
> original graph) becomes irrelevant. I think there are some theoretical
> results (or at least rules of thumb) in the literate about the optimal
> number of rewiring attempts, but I cannot cite any off the top of my head.
> In general, the number of rewiring attempts is usually chosen so that every
> edge of the graph is attempted to be rewired at least k times on average --
> choosing the right k is then up to you.
>
> > Would there be a problem with calling rewire with, e.g. 1e4 iterations?
> It depends on the size of your graph. If your graph contains, say, 1e6
> edges, then using only 1e4 rewiring attempts is not enough because it will
> touch only 2e4 edges out of the 1e6 -- and even then it is not guaranteed
> that every rewiring attempt is successful.
>
> You might also try static.fitness.game(), which generates networks where
> the probability of an edge between two vertices is proportional to some
> fitness scores of the endpoints. It can be shown that the _expected_
> degrees of the vertices are then proportional to the fitness scores (but
> not the _actual_ degrees) if we allow loop and multiple edges. (Banning
> loop and multiple edges introduces some bias, but it might not be
> noticeable for your graphs so it's worth trying if you don't need to match
> the degrees of the original graph *exactly* but only on average).
>
> Best,
> T.
>
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