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There is one category of software that many see as being unsustainable
as free software: Free video games have lagged behind other areas of
free software, and the reasons behind this are fairly simple.

Still, even many free software proponents may fail to provide an answer
to those who are skeptical about the viability of free gaming. While it
is true that software should be ethical, video games need not suffer for
it. The business models for production simply need to change, and just
like they have for other software, they will for gaming as well. When
people ask you how gaming as we know it can exist in a free software
world, you should open with your response with, "It can't, but it can be
better."

There is a natural tendency for free software to take on more essential
aspects of computing first. While subjective, it is clear that gaming is
not a top-priority and, as such, has not advanced as rapidly as say, web
browsers or word processors. That isn't to say that no progress has been
made. Indeed, free gaming has certainly been catching up, but it will
take a while to surpass the quality of proprietary games. This should
not be surprising or alarming. We will get there in good time. As free
software continues to spread, interest will build for free games, and a
lack of understanding how such games could support themselves should
not—and need not—be a reason to make video games an exception to free
software.

Full article[1]

[1]http://www.fsf.org/bulletin/2010/fall/the-free-game-lag

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Parin Sharma
https://identi.ca/FOSSmaniac
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