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if you are looking for a "graphics library", Mesa is the choice. it is quite
low level. its main advantage is that as it is OpenGL compliant it should
compile on Windows as well.

if by "graph" you mean something composed of nodes and edges(e.g. a
visualization of an molecule, a web-site) look at GTL(Graph Template
Library)  - but this is a C++ template library, not C.  it quite new but
they have a "stable release". Also see XGMML(eXtensible Graph Markup and
Modeling Language) or GML(Graph Modeling Language ).

if you are looking to "draw graphs"(e.g. plotting curves on an x-y plane,
bar graphs) look at the packages "dislin" or "plplot"; dislin is more mature
and larger.

good luck

-----Original Message-----
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On
Behalf Of Sayamindu Dasgupta
Sent: 17 June 2002 22:35
To: [EMAIL PROTECTED]
Subject: Re: [ilug-cal] me and my librry problems :)


hia,
On Mon, 2002-06-17 at 10:54, Manas Laha wrote:
> Sayamindu Dasgupta wrote:
> >
> > hello,
> > cud anyone suggest any C lib that can be used to draw graphs??
> > a simple easy to use/learn thing will do
>
> There's the professional quality Mesa/OpenGL library which is included
> in the standard RedHat distribution. This is what the blurb says:

[snip...]
>
> Programming using Mesa should be a breeze (I say "should" since that's
> what I have heard; I have no personal experience with it). However. Mesa
> is also big: upwards of 4 MB on the hard disk.
>
> OTOH, its much more fun (and an equal amount of pain) to use the raw X
> library
> to do graphics. There's all the opportunity to explore books and manuals
> galore and write lots of code. The X library I have first hand
> experience with, and could send over some sample code (a wireframe model
> viewer and a "game of life") if asked.
>
> - Manas Laha
>
thanx a ton for the info
but, er, cud u suggest some good tutorials for this??
-cheers-
-sdg-





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