thanks milad and wow what a ......write up.I think i am willing to
work in these categories.(loved cartoons from the day i had memory)
> 4) Modellers (depends, maximum 3-5 to keep work  easy) - Creates the
> 'clay' models of the movie  elements; every 3d visual element of the
> movie.  One can use Blender, Wings3D or any other  software that can
> effectively model and import  into Blender flawlessly. Its best
> sticking to  Blender though, as it will make things much more  easier
> with less headaches.
>
> 5) Texture artists, compositors, vfx artists  (3-5)- The people who
> give the the movie the  'color' and 'skin'. I don't know if you've
> understood, but I have no better way of putting  it. Texturing is a
> complex job and requires good  skills with painting and image editing
> software,  and the logic to understand how a texture is  applied to a
> model/mesh. It would help alot if  the person is a photographer or
> materistic  craftsman too.
>

-- 
"Freedom is the only law". 
"Freedom Unplugged"
http://www.ilug-tvm.org

You received this message because you are subscribed to the Google
Groups "ilug-tvm" group.
To control your subscription visit 
http://groups.google.co.in/group/ilug-tvm/subscribe
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]



For details visit the google group page: 
http://groups.google.com/group/ilug-tvm?hl=en

Reply via email to