thanks milad and wow what a ......write up.I think i am willing to
work in these categories.(loved cartoons from the day i had memory)
> 4) Modellers (depends, maximum 3-5 to keep work easy) - Creates the
> 'clay' models of the movie elements; every 3d visual element of the
> movie. One can use Blender, Wings3D or any other software that can
> effectively model and import into Blender flawlessly. Its best
> sticking to Blender though, as it will make things much more easier
> with less headaches.
>
> 5) Texture artists, compositors, vfx artists (3-5)- The people who
> give the the movie the 'color' and 'skin'. I don't know if you've
> understood, but I have no better way of putting it. Texturing is a
> complex job and requires good skills with painting and image editing
> software, and the logic to understand how a texture is applied to a
> model/mesh. It would help alot if the person is a photographer or
> materistic craftsman too.
>
--
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