> > Any other thoughts on how one can use the open source for / in the Gaming > Industry? >
I think true multi-OS gaming will only start off when gaming engines are truly dissociated from the actual game, and gaming engines are open sourced(perhaps like the ioquake3 project Vikram talked about). Right now, the big engine developers are selling their engines to other game developers. If these engines were open sourced and ported to Linux, games would flood the linux market. Once the underlying technology is separated from the creative side, gaming would probably be what it truly should be - all about the story. And technology can be relentlessly worked upon with the same parallel development from the open source and closed sourced industries. - Sandip _______________________________________________ ilugd mailinglist -- [email protected] http://frodo.hserus.net/mailman/listinfo/ilugd Next Event: http://freed.in - September 28-29, 2007 Archives at: http://news.gmane.org/gmane.user-groups.linux.delhi http://www.mail-archive.com/[email protected]/
