hallo I am working an a opengl application which uses pil to process images before loading them as textures. because the processing cannot be done in realtime I have tried to process the pictures in a background thread using pythons threading library. unfortunately it turned out that the c extentions of pil do not support multithreading. does anyone know a pil version which supports multithreading or any other library which could be used instead. i have tried to compile pil myself but did not succeed. as fare as it should be possible to add true multithreading support to pil but I am not exactly shure how to do that. does anyone have an idea how this problem could be solved?
thanks a lot for any help michael _______________________________________________ Image-SIG maillist - [email protected] http://mail.python.org/mailman/listinfo/image-sig
