Christopher Jones wrote:

> I have just discovered that the QUAD transform is not perspective: it does
> not preserve straight lines in the original image. Any way of doing a
> perspective transformation?

in 1.1.5 and later, transform can take a PERSPECTIVE transform matrix, 
but I cannot seem to find any documentation on how the matrix data 
should look.

checking the mailing list archives or the source is your best bet.

</F>

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