This isn't really a full solution, but the following patch at least allows PIL to read 3x16-bit RGB TIFF files, converting them on the fly to 24-bit RGB. Note that it requires new binaries to handle little endian (intel) files:
http://hg.effbot.org/pil-2009-raclette/changeset/45c2debe0fc3 Unfortunately, your sample use "contiguous" pixel storage, which makes the descriptor manipulation tricks I mentioned harder to implement efficiently for PIL 1.1.7. I played a bit with libtiff's tiffcp utility to see if that could be used as a preprocessor (which is otherwise a great way to handle more "obscure" TIFF flavours), but at least the version I have doesn't handle 16-bit images well either. I need to think a bit more about this, I think... </F> On Thu, Apr 22, 2010 at 10:57 PM, Fredrik Lundh <fred...@pythonware.com> wrote: > Oh, missed that there was one in your first post. I'm a bit busy > right now, but I'll take a look when I find some spare time. > > </F> > > On Thu, Apr 22, 2010 at 10:56 PM, Fredrik Lundh <fred...@pythonware.com> > wrote: >> On Tue, Apr 13, 2010 at 10:52 AM, Dan Blacker >> <dan.blac...@googlemail.com> wrote: >>> Hey guys, >>> >>> Thanks for your input, >>> >>> The image is only of a tiny cropped area of a long strip of color kodachrome >>> film - I will send a better example with some more color in it when I get a >>> chance. >>> >>> I was under the impression that PIL handled 16 bit images (experimentally) >>> but does this only apply to 16-bit grayscale images? >>> >>> Am I going up a dead end trying to read my images with PIL? >> >> The current PIL release only supports 8 and 32-bit/pixel internal >> storage; that's enough to hold e.g. RGB triplets or 32-bit signed >> integers, but not 3x16 bit pixels. I'd love to support more storage >> formats (machines are a lot bigger now than when the internal, >> intentionally very simple storage model was designed) including HDR >> formats (float16 etc), but rearchitecting the internals without >> breaking all existing code is a pretty big project... >> >> There is some limited support for 16-bit storage, by packing two >> pixels per 32-bit storage unit, but not all operations support this >> (it's mainly intended to support working with huge, memory mapped >> single-layer images, such as satellite data). >> >> There are some non-standard tricks that may help you with your >> specific case, though. All codecs do things in two steps; the first >> is to identify the file format and build a descriptor of where the >> image data is in the file (the "tile" map). The second step then >> loads pixel data on demand, using that descriptor. You might be able >> to tweak the descriptor before loading the image, to load one layer at >> a time. Do you have any samples? >> >> </F> >> > _______________________________________________ Image-SIG maillist - Image-SIG@python.org http://mail.python.org/mailman/listinfo/image-sig