Another method used by many websites is to put a limit on uploaded
file size. This has the double benifit of saving on bandwidth as well.
Facebook uses 5MB if I recall correctly, and that seems to work really
well in practice, large enough to handle most camera files, but small
enough to exclude giant images that cause server problems. In some
instances you can even preform the file size check pre upload and save
your user frustration and headache.
Edward
Unicorn School
On May 30, 2010, at 7:26 AM, Fredrik Lundh <fred...@pythonware.com>
wrote:
I spent about a decade working on libraries with paging, tiling, and
streaming processing architectures. PIL's simple storage model is
pretty much a reaction against that. It has worked reasonably well
this far :-)
However, note that for resizing and some color conversions, the draft
& thumbnail operations can do a bunch of tricks to avoid decoding
everything; e.g. im.thumbnail((200, 150), Image.ANTIALIAS) only uses
40 MB peak on my machine for that image, and you can use draft to
specify a maximum size you're interested in dealing with:
im = Image.open("1291762-img016.jpg")
im.draft("RGB", (1000, 1000))
<JpegImagePlugin.JpegImageFile image mode=RGB size=2550x3510 at
0xE18580>
im
<JpegImagePlugin.JpegImageFile image mode=RGB size=2550x3510 at
0xE18580>
(note that this modifies the image in place, and can only be used
directly after open. also note that it doesn't necessarily give you
exactly the mode or size you're asking for, and it also doesn't work
for all formats)
</F>
2010/5/30 Yury V. Zaytsev <y...@shurup.com>:
Hi!
On Sun, 2010-05-30 at 14:59 +0200, Fredrik Lundh wrote:
The file has mode=RGB size=20400x28079, so you'd need about 2291246400
bytes to load it all into memory at once, and twice that to do e.g.
color conversion (which creates a second image memory), so it's a
bit
on the big side, at least for a 32-bit environment.
I was just about to complain how suboptimal PIL is at loading images,
but first tried to load this in eog (which actually did render the
image
after consuming an insane amount of 1.8 Gb memory) and then in Gimp
that
was no better :-)
I am wondering whether there's a way of performing image
transformations without temporarily decoding the whole image in
memory...
--
Sincerely yours,
Yury V. Zaytsev
_______________________________________________
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_______________________________________________
Image-SIG maillist - Image-SIG@python.org
http://mail.python.org/mailman/listinfo/image-sig