Hi Chris-
Thabks. That's really not the issue here. My problem is that I
very successfully flash a picture, but then I don't know how to get rid
of it to flash another one.
Regards,
Jack (MIT '45, '56)
"Trust me. I have a lot of experience at this."
General Custer's unremembered message to his men,
just before leading them into the Little Big Horn Valley
On Mon, 19 Jul 2010, Chris Mitchell wrote:
Hey Jack,
Are you trying to model fluorophores? If you want to model a Poisson
process you don't need any special packages, just take the negative
log of a uniformly distributed random variable from 0-1.
Mathematically, this would be saying: y = r*e(-rt), where y is a
uniform random variable, then take the integral and then the inverse
(how you turn a uniform distribution into any distribution you want).
Chris
On Mon, Jul 19, 2010 at 7:18 PM, Jack Uretsky <j...@hep.anl.gov> wrote:
Hi Chris-
In answer to your question,
this is a simulation. The "events" are program generated; I'm trying to
approximate a Poisson process, so the times between event pairs are
exponentially distributed.
Regards,
Jack
"Trust me. I have a lot of experience at this."
General Custer's unremembered message to his men,
just before leading them into the Little Big Horn Valley
On Mon, 19 Jul 2010, Christopher Barker wrote:
Jack Uretsky wrote:
I have a sequence of events ocurring in real time. To each event I
display a corresponing .jpg picture. The number of events may be in the
hundreds. There are eight pictures.
where are these "events" coming from?
In any case, one route is to have a main wxPython application. In its
OnInit method, start up another thread that runs the code that listens for
events.
In that code, when you get an event, call:
wx.CallAfter(some_func_to_update_image)
In some_func_to_update_image()
You, well, update the image in your wxPython code. I think I already
posted an example of how to do that.
You put the listening code in a separate thread, so it won't block the
wxPython MainLoop -- if all you are doing is displaying these images, that
may not be necessary, though you'll have to do something so that the user
can at least interact enough with the GUI enough to quit it.
wx.CallAfter() is a way to deal with the fact that wxPython is not thread
safe, so you can't make GUI calls directly from another thread.
HTH,
-Chris
--
Christopher Barker, Ph.D.
Oceanographer
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