Quoting Jan Schneider <[email protected]>:
Zitat von Gunnar Wrobel <[email protected]>:
Hi!
When removing the various locales on the base system where Horde 3
is installed I can break the message preview in DIMP. Pretty much
the same thing described in http://bugs.horde.org/ticket/5955
That issue is however closed as not being a bug and I'm not certain
I understand the issue completely so I thought I ask here.
Horde 3 is running on Ubuntu 10.04 and I removed the locales with
these commands ...
apt-get remove locales
rm -rf /usr/lib/locale/*.utf8
... cleared the Horde cache afterwards ....
rm /tmp/cache_*
... and restarted the apache server:
/etc/init.d/apache restart
For messages that contain German Umlauts (that were displayed fine
before) the DIMP preview is empty now. At the same time I get this
stack trace in the PHP error log:
[25-Aug-2011 17:14:02] PHP Warning: json_encode() [<a
href='function.json-encode'>function.json-encode</a>]: Invalid
UTF-8 sequence in argument in /www/client/imp/lib/JSON.php on line 86
[25-Aug-2011 17:14:02] PHP Stack trace:
[25-Aug-2011 17:14:02] PHP 1. {main}() /www/client/dimp/imp.php:0
[25-Aug-2011 17:14:02] PHP 2. IMP::sendHTTPResponse()
/www/client/dimp/imp.php:767
[25-Aug-2011 17:14:02] PHP 3. IMP_Serialize_JSON::encode()
/www/client/imp/lib/IMP.php:1883
[25-Aug-2011 17:14:02] PHP 4. json_encode()
/www/client/imp/lib/JSON.php:86
As far as I understand it so far the following happens:
When the application gets pushed in the Registry the code tries to
set the language environment (NLS::setLang()). This method will try
to enable the correct locale but will also check that the locale
with the current character set set actually exists. In case the
browser supports "utf" the system will try for character set "UTF-8".
Since I removed those locales however NLS::setLang() will fall back
to a working character set. In my case the 'ISO-8859-1' charset.
After that NLS::getCharset() will always return this value.
Once the system tries to show the message preview it looks at the
message converts it to the current character set ('ISO-8859-1') and
pipes it into json_encode(). The latter one chokes as it expects
UTF-8 and the preview breaks.
I don't think I have the full picture yet so I'm mainly asking if
my observation could be correct. If yes, is this to be expected and
should the user just ensure that all locales are present in UTF-8?
Or is this something that could easily be fixed?
This is the expected behavior.
Need to ask again as it looks as though I have to provide at least
some kind of fix for the broken preview in Horde 3: I would assume
that for the JSON based preview it is sufficient if I check if
NLS::getCharset() returns a non-"UTF-8" value. If it does I would
return some information like "The server does not support rendering
the preview for your locale. Contact your system administrator." Does
that sound okay or is it completely off? I didn't look at the code
again.
Cheers,
Gunnar
We require UTF-8 support of the system for Horde 4 which basically
means UTF-8 locales if using translations. I was sure this was even
mentioned in the prerequisites section of INSTALL, or at least in
TRANSLATIONS, but obviously not.
Jan.
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